RUSTHELL
Offline 88.154.13.94:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 180/ 200
- 446/ 450
- 618/ 675
- 192/ 225
- 201/ 275
- 117/ 200
Quick answers
Tags and listings
Where does RUSTHELL appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry RUSTHELL are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on RUSTHELL?
gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code — that is the tag list RUSTHELL puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of RUSTHELL?
No region comes from RUSTHELL. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 88.154.13.94:28015.
Is RUSTHELL up, and how often does it stay online?
RUSTHELL is down at the moment; it was last up 7 days 22 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 10 October 2026.
What Rust version is RUSTHELL on?
The version on RUSTHELL is Rust network protocol 2634 and build 167398, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does RUSTHELL wipe?
The wipes recorded for RUSTHELL are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 8 days is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to RUSTHELL?
Its name does not state a gather rate for RUSTHELL. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on RUSTHELL?
The map on RUSTHELL is procedural, made by the game.
Player stats
Is RUSTHELL busy?
Right now RUSTHELL is offline, with its last appearance 7 days 22 hours ago.
What position does RUSTHELL hold in the server rankings?
For player hours in the last seven days, RUSTHELL ranks #14,491, within the top 66% of ranked servers.
How to join
How do you get into RUSTHELL?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 88.154.13.94:28015.