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Dive report

Skouinar Land | TEST PvE

Online 88.167.184.172:28015 checked 9m ago

Drop in
0/ 10 players now 0% full
07-day averagepeak 1
#12,661ranktop 57%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

025507510023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct7 Oct10 Oct14 Oct17 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 18:44 UTC17d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Skouinar Land | TEST PvE appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Skouinar Land | TEST PvE: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on Skouinar Land | TEST PvE?

gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166586 (Build): The build number is 166586; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code — that is the tag list Skouinar Land | TEST PvE puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

How well does Skouinar Land | TEST PvE perform?

It averaged 83 server fps over the last 48 hours, with a low of 68. At its peak it carried 111,439 entities, including buildings and deployables. 6,302 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

Where can you find Skouinar Land | TEST PvE?

There is no published region for Skouinar Land | TEST PvE. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 88.167.184.172:28015.

What's the uptime like for Skouinar Land | TEST PvE?

Skouinar Land | TEST PvE is up and reachable at the moment. According to its reported uptime, the last restart was about 15 days 1 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 30 September 2026.

What Rust version is Skouinar Land | TEST PvE on?

On Linux, Skouinar Land | TEST PvE runs Rust network protocol 2634 and build 166586. The protocol must match to join; Steam will update your game.

Wipe details

When does Skouinar Land | TEST PvE wipe?

Skouinar Land | TEST PvE's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 15 days 2 hours.

What happens on wipe day at Skouinar Land | TEST PvE?

Recent wipes have averaged a busiest crowd of 1 players. 0 hours after the latest wipe started, the crowd hit its peak.

Settings and map

What settings are in place on Skouinar Land | TEST PvE?

Its name does not state a gather rate for Skouinar Land | TEST PvE. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on Skouinar Land | TEST PvE?

Skouinar Land | TEST PvE uses a procedural map of size 4,500 with seed 6738, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

How many players are on Skouinar Land | TEST PvE?

Skouinar Land | TEST PvE is holding 0 players on its 10 slots at the moment. The seven-day average is 0 players, with a peak of 1.

Where does Skouinar Land | TEST PvE sit in the rankings?

Over the last seven days, Skouinar Land | TEST PvE is #12,661 by player hours, among the top 57% of all ranked servers.

Getting in

What's the process to join Skouinar Land | TEST PvE?

To join, open Rust, hit F1, and enter client.connect 88.167.184.172:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players There are 10 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166586
Build The build number is 166586.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.