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Dive report

My Rust Server | ScalaCube

Online 88.198.230.54:8464 checked 8m ago

Drop in
0/ 20 players now 0% full
07-day averagepeak 1
#10,870ranktop 50%
16h agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeakWipe
00.250.50.75104:0006:0008:0016:0018:0020:00Wiped Tue 20 Oct, 04:40 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040004:0006:0008:0016:0018:0020:00Wiped Tue 20 Oct, 04:40 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does My Rust Server | ScalaCube appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include My Rust Server | ScalaCube: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on My Rust Server | ScalaCube?

My Rust Server | ScalaCube's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp20 (Max players): It holds 20 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

Is My Rust Server | ScalaCube lag-free?

Average server fps for the last 48 hours was 232, and the lowest was 203. At its peak it carried 91,090 entities, including buildings and deployables. 1,989 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.

Where can you find My Rust Server | ScalaCube?

There is no published region for My Rust Server | ScalaCube. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 88.198.230.54:8464.

What's the uptime like for My Rust Server | ScalaCube?

My Rust Server | ScalaCube is up and reachable at the moment. The uptime it gives puts the last restart at roughly 4 hours ago. 20 October 2026 is when Rust Going Deep first saw it.

What Rust version is My Rust Server | ScalaCube on?

Rust network protocol 2634 and build 167781 is what My Rust Server | ScalaCube runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

When does My Rust Server | ScalaCube wipe?

The wipes recorded for My Rust Server | ScalaCube are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 16 hours.

Rules and settings

What settings are in place on My Rust Server | ScalaCube?

The name of My Rust Server | ScalaCube contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.

What's the map on My Rust Server | ScalaCube?

My Rust Server | ScalaCube uses a procedural map of size 4,000 with seed 12345, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

What's the population like on My Rust Server | ScalaCube?

Out of 20 slots, 0 are filled on My Rust Server | ScalaCube right now. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 15:00 UTC, averaging 1 players.

What position does My Rust Server | ScalaCube hold in the server rankings?

Over the last seven days, My Rust Server | ScalaCube is #10,870 by player hours, among the top 50% of all ranked servers.

How to join

What's the process to join My Rust Server | ScalaCube?

Open Rust and press F1, then type client.connect 88.198.230.54:8464. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp20
Max players It holds 20 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.