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Dive report

My Rust Server | ScalaCube

Online 88.198.230.59:2495 checked 13m ago

Drop in
0/ 20 players now 0% full
07-day averagepeak –
#15,336ranktop 71%
1d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeakWipe
0123416:0001:0010:0020:0005:0014:00Wiped Sun 18 Oct, 16:48 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040016:0001:0010:0020:0005:0014:00Wiped Sun 18 Oct, 16:48 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does My Rust Server | ScalaCube appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include My Rust Server | ScalaCube: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What's the meaning of the tags on My Rust Server | ScalaCube?

My Rust Server | ScalaCube's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp20 (Max players): There are 20 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

Is My Rust Server | ScalaCube lag-free?

It averaged 233 server fps over the last 48 hours, with a low of 173. Buildings, deployables and all other world objects added up to as many as 91,275 entities. Memory use peaked at 2,813 MB. A climbing entity count together with low fps is what feels like lag to players.

What location is My Rust Server | ScalaCube in?

My Rust Server | ScalaCube does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 88.198.230.59:2495.

What's the uptime like for My Rust Server | ScalaCube?

My Rust Server | ScalaCube is up and reachable at the moment. The uptime it gives puts the last restart at roughly 45 hours ago. Uptime hit 100% over the last 1 full day, with 24 of 24 hours online. Rust Going Deep has had it on record since 18 October 2026.

What Rust version is My Rust Server | ScalaCube on?

On Linux, My Rust Server | ScalaCube runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does My Rust Server | ScalaCube follow for wipes?

My Rust Server | ScalaCube's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 47 hours.

Rules and settings

What settings are in place on My Rust Server | ScalaCube?

The name of My Rust Server | ScalaCube contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on My Rust Server | ScalaCube?

My Rust Server | ScalaCube uses a procedural map of size 4,000 with seed 12345, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

What's the population like on My Rust Server | ScalaCube?

My Rust Server | ScalaCube is holding 0 players on its 20 slots at the moment. The seven-day average for players here is 0.

What position does My Rust Server | ScalaCube hold in the server rankings?

Over the last seven days, My Rust Server | ScalaCube is #15,336 by player hours, among the top 71% of all ranked servers.

Join info

What's the process to join My Rust Server | ScalaCube?

Open Rust and press F1, then type client.connect 88.198.230.59:2495. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp20
Max players There are 20 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.