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Dive report

My Rust Server | ScalaCube

Online 88.198.230.90:6295 checked 11m ago

Drop in
0/ 20 players now 0% full
17-day averagepeak 2
#10,295ranktop 47%
6h agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeakWipe
00.511.5219:0020:0021:0022:0023:0000:00Wiped Mon 26 Oct, 19:33 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040019:0020:0021:0022:0023:0000:00Wiped Mon 26 Oct, 19:33 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does My Rust Server | ScalaCube appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry My Rust Server | ScalaCube are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on My Rust Server | ScalaCube?

gmrust (Game mode): Survival, as standard Rust does it; mp20 (Max players): It holds 20 players; ts8 (Group limit): It uses the default team limit: 8; v2635 (Protocol): The protocol is 2635; a different version won't get you in; cs168909 (Build): This server runs build 168909; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code — that is the tag list My Rust Server | ScalaCube puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Is My Rust Server | ScalaCube lag-free?

The last 48 hours saw an average of 225 server fps, never dropping below 200. Buildings, deployables and all other world objects added up to as many as 91,702 entities. The top memory figure was 2,067 MB. What players notice as lag comes from low fps and a rising entity count.

Where can you find My Rust Server | ScalaCube?

My Rust Server | ScalaCube does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 88.198.230.90:6295.

What's the uptime like for My Rust Server | ScalaCube?

My Rust Server | ScalaCube is live as of this check. Its reported uptime shows a restart about 23 minutes ago. 26 October 2026 is when Rust Going Deep first saw it.

What Rust version is My Rust Server | ScalaCube on?

Rust network protocol 2635 and build 168909 is what My Rust Server | ScalaCube runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does My Rust Server | ScalaCube wipe?

My Rust Server | ScalaCube's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 6 hours ago.

Map and rules

What settings and rules have been applied to My Rust Server | ScalaCube?

No gather rate appears in the name of My Rust Server | ScalaCube. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.

Which map is active on My Rust Server | ScalaCube?

A game-generated procedural map of size 4,000 with seed 12345 is in play on My Rust Server | ScalaCube. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

Is My Rust Server | ScalaCube busy?

My Rust Server | ScalaCube is holding 0 players on its 20 slots at the moment. The seven-day average is 1 players, with a peak of 2. Over the last 48 hours, 22:00 UTC drew the most players, 2 on average.

What position does My Rust Server | ScalaCube hold in the server rankings?

For player hours in the last seven days, My Rust Server | ScalaCube ranks #10,295, within the top 47% of ranked servers.

Join info

What's the process to join My Rust Server | ScalaCube?

Open Rust and press F1, then type client.connect 88.198.230.90:6295. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp20
Max players It holds 20 players.
ts8
Group limit It uses the default team limit: 8.
v2635
Protocol The protocol is 2635; a different version won't get you in.
cs168909
Build This server runs build 168909.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.