Skip to the content
Dive report

Test Server

Offline 88.198.7.190:28115 checked 24d ago

solo vanillamoddedcarbon
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,552ranktop 71%
44d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers, and #192 of the solo servers (top 89%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Test Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Test Server are: Modded Rust servers and Solo Rust servers. You can find it on the server list by these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Solo.

Who operates Test Server?

The p-o-t.net hostname Test Server publishes also comes from 1 other server we track, suggesting a shared operator.

What's the meaning of the tags on Test Server?

The server browser shows these tags for Test Server: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts1 (Group limit): You can have up to 1 in a team; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the location of Test Server?

Test Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 88.198.7.190:28115.

What's the uptime like for Test Server?

Test Server is down at the moment; it was last up 24 days 14 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 18 September 2026.

What Rust version is Test Server on?

The version on Test Server is Rust network protocol 2633 and build 165217, on Linux. The protocol must match to join; Steam will update your game.

Wipe info

What schedule does Test Server follow for wipes?

Test Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 44 days 16 hours is how long ago this world came into being.

Rules and settings

Which rules and settings is Test Server running?

No gather rate appears in the name of Test Server. You play alone; teams are not permitted. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Carbon plugins installed. Vanilla is its own description: no changed rates, no kits, no rule tweaks: this is the game Facepunch released. VAC is on: Valve's anti-cheat is active.

Which map is active on Test Server?

The map on Test Server is procedural and size 4,250, generated by the game with seed 1234. The map is reproducible from its size and seed, so RustMaps can show it from this page. It goes by the map name Custom Map.

Population

What's the population like on Test Server?

Test Server was last seen 24 days 14 hours ago and is offline as you read this.

What position does Test Server hold in the server rankings?

For player hours in the last seven days, Test Server ranks #15,552, within the top 71% of ranked servers. Within the solo group, its position is #192.

How to join

What's the way to join Test Server?

To join, open Rust, hit F1, and enter client.connect 88.198.7.190:28115. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://www.lagcity.eu/.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,^z,^y,^v,gmrust,cs165217,ts1

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players There are 10 slots on this server.
ts1
Group limit You can have up to 1 in a team.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs165217
Build This server runs build 165217.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Difficulty

^v
Vanilla No changed rates, no kits, no rule tweaks: this is the game Facepunch released.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.