Test Server
Offline 88.198.7.190:28115 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, and #192 of the solo servers (top 89%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 5/ 100
- 16/ 100
- 13/ 100
- 12/ 400
- 7/ 200
- 1/ 400
Quick answers
Tags and filters
Where does Test Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Test Server are: Modded Rust servers and Solo Rust servers. You can find it on the server list by these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Solo.
Who operates Test Server?
The p-o-t.net hostname Test Server publishes also comes from 1 other server we track, suggesting a shared operator.
What's the meaning of the tags on Test Server?
The server browser shows these tags for Test Server: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts1 (Group limit): You can have up to 1 in a team; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of Test Server?
Test Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 88.198.7.190:28115.
What's the uptime like for Test Server?
Test Server is down at the moment; it was last up 24 days 14 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 18 September 2026.
What Rust version is Test Server on?
The version on Test Server is Rust network protocol 2633 and build 165217, on Linux. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does Test Server follow for wipes?
Test Server's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 44 days 16 hours is how long ago this world came into being.
Rules and settings
Which rules and settings is Test Server running?
No gather rate appears in the name of Test Server. You play alone; teams are not permitted. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Carbon plugins installed. Vanilla is its own description: no changed rates, no kits, no rule tweaks: this is the game Facepunch released. VAC is on: Valve's anti-cheat is active.
Which map is active on Test Server?
The map on Test Server is procedural and size 4,250, generated by the game with seed 1234. The map is reproducible from its size and seed, so RustMaps can show it from this page. It goes by the map name Custom Map.
Population
What's the population like on Test Server?
Test Server was last seen 24 days 14 hours ago and is offline as you read this.
What position does Test Server hold in the server rankings?
For player hours in the last seven days, Test Server ranks #15,552, within the top 71% of ranked servers. Within the solo group, its position is #192.
How to join
What's the way to join Test Server?
To join, open Rust, hit F1, and enter client.connect 88.198.7.190:28115. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://www.lagcity.eu/.