selftest
Offline 88.212.16.66:28016 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 352/ 375
- 590/ 600
- 397/ 475
- 120/ 200
- 607/ 625
- 243/ 250
Quick answers
Tags and search
Where does selftest appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry selftest are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all.
How should you read the tags on selftest?
selftest's game browser tags read: mp2 (Max players): There are 2 slots on this server; v1069 (Protocol): This server runs game protocol 1069, so your game must match that version to join; rust (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find selftest?
There is no published region for selftest. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 88.212.16.66:28016.
How reliable is selftest?
selftest is down at the moment; it was last up 23 days 18 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 23 September 2026.
What Rust version is selftest on?
Rust network protocol 1069 is what selftest runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does selftest follow for wipes?
The wipes recorded for selftest are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC.
Rules and settings
What settings and rules have been applied to selftest?
The name of selftest contains no gather rate. The group limit is not published. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.
Population
How many players are on selftest?
Right now selftest is offline, with its last appearance 23 days 18 hours ago.
Where does selftest sit in the rankings?
Over the last seven days, selftest is #15,749 by player hours, among the top 71% of all ranked servers.
Join info
What's the way to join selftest?
Open Rust and press F1, then type client.connect 88.212.16.66:28016. Alternatively, click Launch Rust on this page to join via Steam.