RevertCheck
Offline 88.212.16.66:28035 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 282/ 300
- 585/ 600
- 470/ 500
- 130/ 200
- 482/ 525
- 212/ 250
Quick answers
Tags and search
Where does RevertCheck appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry RevertCheck are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all.
What's the meaning of the tags on RevertCheck?
The server browser shows these tags for RevertCheck: mp10 (Max players): It holds 10 players; v1069 (Protocol): The protocol is 1069; a different version won't get you in; rust (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Where can you find RevertCheck?
RevertCheck does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 88.212.16.66:28035.
Is RevertCheck up, and how often does it stay online?
The server RevertCheck is not reachable at the moment; the last sighting was 31 days 13 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 16 September 2026.
What is the Rust version for RevertCheck?
Rust network protocol 1069 is what RevertCheck runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
How often does RevertCheck wipe?
Too few wipes are on record for RevertCheck to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date.
Rules and settings
What settings and rules have been applied to RevertCheck?
No gather rate appears in the name of RevertCheck. The group limit is not published. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
Player count
What's the population like on RevertCheck?
RevertCheck was last seen 31 days 13 hours ago and is offline as you read this.
What's RevertCheck's rank among Rust servers?
For player hours in the last seven days, RevertCheck ranks #15,507, within the top – of ranked servers.
How to join
What's the way to join RevertCheck?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 88.212.16.66:28035.