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Dive report

ZoR

Offline 88.97.225.133:27015 checked 15d ago

monthly wipes moddedcarbon
Drop in
0/ 200 players now 0% full
07-day averagepeak –
#15,937ranktop 70%
15d agolast wipemonthly schedule
18d 8hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 8h. The force wipe · high confidence

usual gap0.7 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  • 18d 8h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:21 UTC16d ago 1 – running 0
Thu 1 Oct, 16:24 UTC16d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does ZoR appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry ZoR are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What's the meaning of the tags on ZoR?

gmrust (Game mode): Survival, as standard Rust does it; mp200 (Max players): It holds 200 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166586 (Build): It's on build 166586; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon — that is the tag list ZoR puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What location is ZoR in?

No region comes from ZoR. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 88.97.225.133:27015.

What's the uptime like for ZoR?

ZoR is down at the moment; it was last up 15 days 16 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 1 October 2026.

What is the Rust version for ZoR?

The version on ZoR is Rust network protocol 2634 and build 166586, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

What schedule does ZoR follow for wipes?

ZoR limits itself to a single monthly wipe: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. This world has been running since 15 days 21 hours ago. The tags list wipes scheduled every month.

What happens on wipe day at ZoR?

The average peak across recent wipes is 1 players. 1 hours after the latest wipe started, the crowd hit its peak.

Rules and settings

Which rules and settings is ZoR running?

Its name does not state a gather rate for ZoR. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.

What's the map on ZoR?

ZoR uses a game-generated procedural map.

Player stats

What's the population like on ZoR?

ZoR was last seen 15 days 16 hours ago and is offline as you read this.

What position does ZoR hold in the server rankings?

For player hours in the last seven days, ZoR ranks #15,937, within the top 70% of ranked servers.

How to join

What's the process to join ZoR?

To join, open Rust, hit F1, and enter client.connect 88.97.225.133:27015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp200,ptrak,$r?,v2634,^z,^y,^m,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp200
Max players It holds 200 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166586
Build It's on build 166586.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Wipe schedule

^m
Monthly Monthly wipes, timed with the Facepunch force wipe.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.