U.S.D. RusT
Offline 89.105.239.177:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 170/ 200
- 318/ 350
- 254/ 275
- 127/ 200
- 130/ 200
- 160/ 250
Quick answers
Tags and search
Where does U.S.D. RusT appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include U.S.D. RusT: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on U.S.D. RusT?
U.S.D. RusT's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): The build number is 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is U.S.D. RusT in?
U.S.D. RusT does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 89.105.239.177:28015.
Is U.S.D. RusT up, and how often does it stay online?
The server U.S.D. RusT is not reachable at the moment; the last sighting was 18 days 8 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 26 September 2026.
What is the Rust version for U.S.D. RusT?
On Windows, U.S.D. RusT runs Rust network protocol 2633 and build 165217. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
How often does U.S.D. RusT wipe?
The wipes recorded for U.S.D. RusT are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 21 days 19 hours ago.
Settings and map
Which rules and settings is U.S.D. RusT running?
No gather rate appears in the name of U.S.D. RusT. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on U.S.D. RusT?
The map on U.S.D. RusT is procedural, made by the game.
Population
What's the population like on U.S.D. RusT?
The last sighting of U.S.D. RusT was 18 days 8 hours ago; it is offline right now.
Where does U.S.D. RusT sit in the rankings?
Over the last seven days, U.S.D. RusT is #16,869 by player hours, among the top 71% of all ranked servers.
Getting in
What's the process to join U.S.D. RusT?
Open Rust and press F1, then type client.connect 89.105.239.177:28015. Alternatively, click Launch Rust on this page to join via Steam.