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Dive report

Test

Offline EU 89.125.214.191:28015 checked 2d ago

modded
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,826ranktop 72% · #2566 in EU
2d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct16 Oct17 Oct18 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:32 UTC2d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Test appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Test: EU Rust servers, live and Modded Rust servers. The server list shows it under Region: Europe; Type: Modded; Last wipe: In the last 3 days.

How should you read the tags on Test?

gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; v2332 (Protocol): This server runs game protocol 2332, so your game must match that version to join; ptrak (Networking): RakNet, the network layer Rust uses by default; weekly (Weekly): A wipe every week; vanilla (Vanilla): It's the vanilla game: rates, kits and rules are all standard; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): You'll see it in Modded, since plugins or settings modify the game; EU (Europe): Its browser listing sits under Europe; hf7b64e55 (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides; stok (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides — that is the tag list Test puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Where can you find Test?

The EU tag marks Test as being in Europe. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 89.125.214.191:28015.

What's the uptime like for Test?

The server Test is not reachable at the moment; the last sighting was 2 days 17 hours ago. Over the past full 3 days it stayed up for 2 of 72 hours, or 3%. The first sighting by Rust Going Deep was on 14 October 2026.

What is the Rust version for Test?

Rust network protocol 2332 is what Test runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does Test wipe?

The wipes recorded for Test are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 2 days 17 hours.

What happens on wipe day at Test?

The average peak across recent wipes is 0 players. The peak crowd on the latest wipe came 0 hours in.

Rules and settings

What settings and rules have been applied to Test?

No gather rate appears in the name of Test. No group limit is published. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. The server runs Valve's anti-cheat, VAC.

Which map is active on Test?

The map on Test is procedural and size 1,000, generated by the game with seed 52345232. RustMaps can display it from this page because the same size and seed yield the same map.

Player stats

Is Test busy?

The last sighting of Test was 2 days 17 hours ago; it is offline right now. The seven-day average for players here is 0.

What position does Test hold in the server rankings?

Over the last seven days, Test sits at #15,826 by player hours, among the top 72% of all ranked servers and #2,566 in Europe.

Getting in

What's the process to join Test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 89.125.214.191:28015.

What each one means

Server tags

Published as mp10,ptrak,v2332,EU,vanilla,weekly,hf7b64e55,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players There are 10 slots on this server.
v2332
Protocol This server runs game protocol 2332, so your game must match that version to join.
ptrak
Networking RakNet, the network layer Rust uses by default.

Wipe schedule

weekly
Weekly A wipe every week.

Difficulty

vanilla
Vanilla It's the vanilla game: rates, kits and rules are all standard.

Mods and access

oxide
Oxide Plugins run through Oxide (uMod).
modded
Modded You'll see it in Modded, since plugins or settings modify the game.

Region

EU
Europe Its browser listing sits under Europe.

Other

hf7b64e55
Custom tag A plugin or the owner set this tag; it's not one Facepunch provides.
stok
Custom tag A plugin or the owner set this tag; it's not one Facepunch provides.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.