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Dive report

Gamed!de

Online 89.163.189.125:28015 checked 8m ago

Drop in
0/ 8 players now 0% full
07-day averagepeak 1
#9,688ranktop 44%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
00.250.50.75110:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

01020304010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct5 Oct8 Oct12 Oct15 Oct18 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:40 UTC15d ago 1 – running 0
Fri 2 Oct, 19:09 UTC15d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Gamed!de appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Gamed!de: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Gamed!de?

Gamed!de's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp8 (Max players): There are 8 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): It's on build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the performance like on Gamed!de?

The last 48 hours saw an average of 30 server fps, never dropping below 20. At its peak it carried 67,242 entities, including buildings and deployables. The top memory figure was 4,540 MB. A climbing entity count together with low fps is what feels like lag to players.

What location is Gamed!de in?

No region comes from Gamed!de. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 89.163.189.125:28015.

Is Gamed!de up, and how often does it stay online?

Right now Gamed!de is online. Its reported uptime shows a restart about 14 days 23 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 2 October 2026.

What is the Rust version for Gamed!de?

The version on Gamed!de is Rust network protocol 2634 and build 166652, on Linux. The protocol must match to join; Steam will update your game.

Wipe info

How often does Gamed!de wipe?

Too few wipes are on record for Gamed!de to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 15 days 1 hours.

What can you expect on wipe day at Gamed!de?

Recent wipes have averaged a busiest crowd of 1 players. The peak crowd on the latest wipe came 0 hours in.

Settings and map

Which rules and settings is Gamed!de running?

No gather rate appears in the name of Gamed!de. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.

What's the map on Gamed!de?

A game-generated procedural map of size 3,500 with seed 290809397 is in play on Gamed!de. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

How many players are on Gamed!de?

Gamed!de is holding 0 players on its 8 slots at the moment. For the past week, players averaged 0 with a high of 1. Over the last 48 hours, 16:00 UTC drew the most players, 1 on average.

Where does Gamed!de sit in the rankings?

Over the last seven days, Gamed!de is #9,688 by player hours, among the top 44% of all ranked servers.

How to join

How do you get into Gamed!de?

Open Rust and press F1, then type client.connect 89.163.189.125:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp8,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp8
Max players There are 8 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166652
Build It's on build 166652.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.