moonLight
Offline 89.179.240.76:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 201/ 225
- 508/ 525
- 606/ 650
- 179/ 200
- 225/ 250
- 128/ 200
Quick answers
Tags and listings
Where does moonLight appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry moonLight are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on moonLight?
The server browser shows these tags for moonLight: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): It's on build 166586; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What location is moonLight in?
moonLight does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 89.179.240.76:28015.
How reliable is moonLight?
Right now moonLight is offline, having last been seen 11 days 6 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 2 October 2026.
What is the Rust version for moonLight?
Rust network protocol 2634 and build 166586 is what moonLight runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does moonLight wipe?
moonLight's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 15 days 18 hours is how long ago this world came into being.
Settings and map
Which rules and settings is moonLight running?
No gather rate appears in the name of moonLight. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on moonLight?
The map on moonLight is procedural and size 2,000, generated by the game with seed 12345. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player stats
What's the population like on moonLight?
The last sighting of moonLight was 11 days 6 hours ago; it is offline right now.
What position does moonLight hold in the server rankings?
Over the last seven days, moonLight is #15,977 by player hours, among the top 71% of all ranked servers.
Join info
What's the process to join moonLight?
To join, open Rust, hit F1, and enter client.connect 89.179.240.76:28015. Or click Launch Rust on this page to open the game through Steam and connect.