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Dive report

LAG-TEAM

Offline 89.179.241.141:28015 checked 9d ago

Drop in
0/ 5 players now 0% full
07-day averagepeak –
#15,825ranktop 72%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap12 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 5

The first 48 hours of its last wipes

Fri 2 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:11 UTC15d ago 1 – running 0
Sun 20 Sep, 16:59 UTC27d ago 1 halved by day 5 12 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does LAG-TEAM appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry LAG-TEAM are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on LAG-TEAM?

LAG-TEAM's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): The slot count is 5; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): This server runs build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

Where can you find LAG-TEAM?

No region comes from LAG-TEAM. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 89.179.241.141:28015.

Is LAG-TEAM up, and how often does it stay online?

Right now LAG-TEAM is offline, having last been seen 9 days 9 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is LAG-TEAM on?

Rust network protocol 2634 and build 166652 is what LAG-TEAM runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does LAG-TEAM wipe?

LAG-TEAM's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 15 days 13 hours.

What happens on wipe day at LAG-TEAM?

The average peak across recent wipes is 1 players. On the latest wipe, 1 hours passed before the crowd peaked. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. It held on until day 5, then dipped below half.

Settings and map

What settings are in place on LAG-TEAM?

No gather rate appears in the name of LAG-TEAM. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.

What's the map on LAG-TEAM?

A game-generated procedural map of size 3,700 with seed 420830277 is in play on LAG-TEAM. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

Is LAG-TEAM busy?

LAG-TEAM was last seen 9 days 9 hours ago and is offline as you read this.

What's LAG-TEAM's rank among Rust servers?

Over the last seven days, LAG-TEAM is #15,825 by player hours, among the top 72% of all ranked servers.

Getting in

How do you get into LAG-TEAM?

To join, open Rust, hit F1, and enter client.connect 89.179.241.141:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp5
Max players The slot count is 5.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166652
Build This server runs build 166652.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.