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Dive report

Test server autowipe

Online 89.179.78.59:28888 checked 14m ago

Drop in
0/ 40 players now 0% full
07-day averagepeak –
#15,853ranktop 72%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

010020030040001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 16:48 UTC6d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Test server autowipe appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Test server autowipe: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Test server autowipe?

The server browser shows these tags for Test server autowipe: gmrust (Game mode): Survival, as standard Rust does it; mp40 (Max players): There are 40 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): The build number is 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Is Test server autowipe lag-free?

Average server fps for the last 48 hours was 188, and the lowest was 141. At its peak it carried 48,238 entities, including buildings and deployables. 2,376 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

What's the location of Test server autowipe?

No region comes from Test server autowipe. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 89.179.78.59:28888.

What's the uptime like for Test server autowipe?

Test server autowipe is up and reachable at the moment. Its reported uptime shows a restart about 6 days 5 hours ago. In the last full 7 days, 166 of 168 hours were online, 99% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What is the Rust version for Test server autowipe?

Rust network protocol 2634 and build 167398 is what Test server autowipe runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does Test server autowipe wipe?

Test server autowipe's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 6 days 7 hours ago.

What happens on wipe day at Test server autowipe?

Across its recent wipes, the average busiest point drew 0 players. The peak crowd on the latest wipe came 0 hours in.

Settings and map

What settings are in place on Test server autowipe?

No gather rate appears in the name of Test server autowipe. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.

Which map is active on Test server autowipe?

Test server autowipe uses a procedural map of size 3,000 with seed 93197, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Player stats

How many players are on Test server autowipe?

Out of 40 slots, 0 are filled on Test server autowipe right now. The seven-day average for players here is 0.

Where does Test server autowipe sit in the rankings?

For player hours in the last seven days, Test server autowipe ranks #15,853, within the top 72% of ranked servers.

Getting in

How do you get into Test server autowipe?

Open Rust and press F1, then type client.connect 89.179.78.59:28888. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp40
Max players There are 40 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167398
Build The build number is 167398.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.