Tubetown Spooky Rust
Online NA 89.213.214.5:28020 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers, top 36% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 7h. The force wipe · high confidence
Coming wipes
- 18d 7hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 23 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 19:45 UTC15d ago | 7 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 45/ 200
- 25/ 100
- 45/ 200
- 28/ 100
- 13/ 150
- 13/ 420
Quick answers
Tags and search
Where does Tubetown Spooky Rust appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Tubetown Spooky Rust are: Modded Rust servers, Go deep on PvE servers and North American Rust server list. The server list shows it under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the tags on Tubetown Spooky Rust?
Tubetown Spooky Rust's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp75 (Max players): The slot count is 75; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe; ^p (PvE): No PvP here: the danger comes from the environment; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon; NA (North America): Its browser listing sits under North America. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
How well does Tubetown Spooky Rust perform?
It averaged 24 server fps over the last 48 hours, with a low of 5. The entity count reached a high of 88,510, covering buildings, deployables and everything else. 3,160 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.
What location is Tubetown Spooky Rust in?
Its location is North America, according to the NA tag Tubetown Spooky Rust displays. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 89.213.214.5:28020.
How reliable is Tubetown Spooky Rust?
Tubetown Spooky Rust is up and reachable at the moment. Its reported uptime shows a restart about 22 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for Tubetown Spooky Rust?
The version on Tubetown Spooky Rust is Rust network protocol 2634 and build 167781, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does Tubetown Spooky Rust wipe?
The only wipe Tubetown Spooky Rust takes is the monthly force wipe. When every Rust server wipes on Thursday 5 November at 19:00 UTC, that force wipe is its next wipe. 15 days 15 hours is how long ago this world came into being. Its tags publish a wipe schedule that runs monthly.
What happens on wipe day at Tubetown Spooky Rust?
The average peak across recent wipes is 7 players. The peak crowd on the latest wipe came 23 hours in.
Rules and settings
What settings are in place on Tubetown Spooky Rust?
No gather rate appears in the name of Tubetown Spooky Rust. The group limit is the game's default of 8 players. pve is the game mode, no fighting other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Carbon plugins installed. The server runs Valve's anti-cheat, VAC.
What's the map on Tubetown Spooky Rust?
The map on Tubetown Spooky Rust is procedural and size 4,096, generated by the game with seed 1337. The map is reproducible from its size and seed, so RustMaps can show it from this page. It goes by the map name Custom Map.
Player count
What's the population like on Tubetown Spooky Rust?
Right now 0 players are on Tubetown Spooky Rust, which has 75 slots. For the past week, players averaged 1 with a high of 5. The busiest point in the last 48 hours was 00:00 UTC, averaging 3 players.
What's Tubetown Spooky Rust's rank among Rust servers?
Over the last seven days Tubetown Spooky Rust sits at #3,783 on player hours, which is #661 in North America and inside the top 17% of all ranked servers.
Join info
What's the process to join Tubetown Spooky Rust?
Open Rust and press F1, then type client.connect 89.213.214.5:28020. Alternatively, click Launch Rust on this page to join via Steam. You can find its website at https://cdn2.mapstr.gg/a9b24501/Dark_Ages_v.1.2.4.map.
