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Dive report

[Rust.kz] Classic

Online EU 89.218.13.144:28015 checked 7m ago

weekly wipes vanillaoxide
Drop in
9/ 500 players now 2% full
97-day averagepeak 39
#1,141ranktop 5% · #437 in EU
2d agolast wipeweekly schedule
4d 5hnext wipeThu 22 Oct, 14:28 UTC

Players

AveragePeak
01020304010:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

025507510010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 5% of all ranked servers, top 15% in EU. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 22 October, 14:28 UTC, in 4d 5h. Every Thursday at 14:28 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak35players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  • 4d 5h
    Thu 22 Oct, 14:28 UTC
  • 11d 5h
    Thu 29 Oct, 14:28 UTC
  • 18d 9h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 5h
    Thu 12 Nov, 14:28 UTC
  • 32d 5h
    Thu 19 Nov, 14:28 UTC
  • 39d 5h
    Thu 26 Nov, 14:28 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 39, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:28 UTC2d ago 39 – running 10
Thu 8 Oct, 14:28 UTC9d ago 37 halved by day 4 7 days 10
Thu 1 Oct, 17:54 UTC FW16d ago 29 halved by day 4 6.9 days 3
Thu 24 Sep, 14:32 UTC23d ago 52 halved by day 4 7.1 days 5
Thu 17 Sep, 14:28 UTC30d ago 49 halved by day 4 7 days 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does [Rust.kz] Classic appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry [Rust.kz] Classic are: EU Rust servers, live, Rust community servers, going deep and Vanilla Rust servers. You can find it on the server list by these filters: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Who operates [Rust.kz] Classic?

A rust.kz hostname comes from [Rust.kz] Classic, and from 1 other server we track, which points to the same operator running both.

What's the meaning of the tags on [Rust.kz] Classic?

[Rust.kz] Classic's game browser tags read: gmvanilla (Game mode): Vanilla survival gameplay; mp500 (Max players): The slot count is 500; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^w (Weekly): It wipes once a week; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^o (Oxide): The plugin framework here is Oxide (uMod); EU (Europe): The server browser lists it under Europe. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What's the performance like on [Rust.kz] Classic?

It averaged 91 server fps over the last 48 hours, with a low of 73. The entity count reached a high of 100,435, covering buildings, deployables and everything else. The top memory figure was 3,769 MB. Players experience lag when fps drops and entities climb.

What's the location of [Rust.kz] Classic?

The EU tag marks [Rust.kz] Classic as being in Europe. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 89.218.13.144:28015.

Is [Rust.kz] Classic up, and how often does it stay online?

[Rust.kz] Classic is up and reachable at the moment. According to its reported uptime, the last restart was about 2 days 2 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.

What Rust version is [Rust.kz] Classic on?

On Linux, [Rust.kz] Classic runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does [Rust.kz] Classic wipe?

[Rust.kz] Classic follows a every Thursday at 14:28 UTC wipe pattern. Expect the next wipe on Thursday 22 October at 14:28 UTC. This world has been running since 2 days 18 hours ago. The tags show wipes set to happen every week.

What can you expect on wipe day at [Rust.kz] Classic?

Recent wipes have averaged a busiest crowd of 35 players. The peak crowd on the latest wipe came 3 hours in. The crowd held above half that peak until the next wipe in 0% of recent wipes. Otherwise, the crowd sank below half by day 4.

Settings and map

What settings are in place on [Rust.kz] Classic?

Its name does not state a gather rate for [Rust.kz] Classic. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. Oxide plugins are running here. Vanilla is its own description: no changed rates, no kits, no rule tweaks: this is the game Facepunch released. VAC is on: Valve's anti-cheat is active.

What's the map on [Rust.kz] Classic?

The map on [Rust.kz] Classic is procedural and size 3,650, generated by the game with seed 1337. The map is reproducible from its size and seed, so RustMaps can show it from this page. You will see the map named: Custom Map.

Player count

What's the population like on [Rust.kz] Classic?

Out of 500 slots, 9 are filled on [Rust.kz] Classic right now. For the past week, players averaged 9 with a high of 39. The busiest point in the last 48 hours was 16:00 UTC, averaging 35 players.

Where does [Rust.kz] Classic sit in the rankings?

Over the last seven days [Rust.kz] Classic sits at #1,141 on player hours, which is #437 in Europe and inside the top 5% of all ranked servers.

How to join

What's the way to join [Rust.kz] Classic?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 89.218.13.144:28015. https://discord.com/invite/STJwd78hZz is its website.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2634,^w,^v,EU,gmvanilla,cs167781,ts8,^o

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp500
Max players The slot count is 500.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Wipe schedule

^w
Weekly It wipes once a week.

Difficulty

^v
Vanilla No changed rates, no kits, no rule tweaks: this is the game Facepunch released.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.