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Dive report

[Rust.kz] Mod

Offline EU 89.218.13.145:28015 checked 16d ago

weekly wipes moddedoxide
Drop in
0/ 500 players now 0% full
07-day averagepeak –
#16,275ranktop 69% · #2504 in EU
16d agolast wipeweekly schedule
4d 17hnext wipeThu 22 Oct, 17:24 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 22 October, 17:24 UTC, in 4d 17h. Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does [Rust.kz] Mod appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include [Rust.kz] Mod: EU Rust servers, live and Modded Rust servers. Its entry appears under the filters Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

What's the meaning of the tags on [Rust.kz] Mod?

gmvanilla (Game mode): It's vanilla survival; mp500 (Max players): It holds 500 players; ts10 (Group limit): The team limit is 10; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): It's on build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^w (Weekly): Weekly wipes; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; EU (Europe): Its browser listing sits under Europe — that is the tag list [Rust.kz] Mod puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the location of [Rust.kz] Mod?

The EU tag marks [Rust.kz] Mod as being in Europe. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 89.218.13.145:28015.

Is [Rust.kz] Mod up, and how often does it stay online?

[Rust.kz] Mod is down at the moment; it was last up 16 days 6 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 1 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for [Rust.kz] Mod?

On Linux, [Rust.kz] Mod runs Rust network protocol 2633 and build 165217. The protocol must match to join; Steam will update your game.

Wipe info

What schedule does [Rust.kz] Mod follow for wipes?

The next wipe for [Rust.kz] Mod is an estimate based on weekly: 7 days after its last wipe. Expect the next wipe on Thursday 22 October at 17:24 UTC. The world you are on now was created 16 days 6 hours. Wipes are scheduled weekly, according to its tags.

Map and rules

Which rules and settings is [Rust.kz] Mod running?

Its name does not state a gather rate for [Rust.kz] Mod. Group size is capped at 10 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

Population

What's the population like on [Rust.kz] Mod?

Right now [Rust.kz] Mod is offline, with its last appearance 16 days 6 hours ago.

Where does [Rust.kz] Mod sit in the rankings?

Over the last seven days [Rust.kz] Mod sits at #16,275 on player hours, which is #2,504 in Europe and inside the top 69% of all ranked servers.

Getting in

How do you get into [Rust.kz] Mod?

Open Rust and press F1, then type client.connect 89.218.13.145:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2633,^w,EU,gmvanilla,cs165217,ts10,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp500
Max players It holds 500 players.
ts10
Group limit The team limit is 10.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build It's on build 165217.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Wipe schedule

^w
Weekly Weekly wipes.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Region

EU
Europe Its browser listing sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.