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Dive report

ServerName

Offline 89.235.246.4:28015 checked 33d ago

Drop in
0/ 5 players now 0% full
07-day averagepeak –
#15,049rankno region published
33d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does ServerName appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include ServerName: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on ServerName?

ServerName's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): This server runs build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Where can you find ServerName?

ServerName does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 89.235.246.4:28015.

How reliable is ServerName?

ServerName is down at the moment; it was last up 33 days 17 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 14 September 2026 is when Rust Going Deep first saw it.

What Rust version is ServerName on?

Rust network protocol 2633 and build 163794 is what ServerName runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

What schedule does ServerName follow for wipes?

ServerName's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 33 days 18 hours.

Settings and map

What settings and rules have been applied to ServerName?

No gather rate appears in the name of ServerName. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.

Population

Is ServerName busy?

The last sighting of ServerName was 33 days 17 hours ago; it is offline right now.

What's ServerName's rank among Rust servers?

For player hours in the last seven days, ServerName ranks #15,049, within the top – of ranked servers.

Getting in

What's the way to join ServerName?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 89.235.246.4:28015.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp5
Max players There are 5 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build This server runs build 163794.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.