Staging
Offline 89.24.34.239:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 15 Sep, 13:29 UTC32d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 194/ 225
- 494/ 525
- 612/ 650
- 171/ 200
- 229/ 250
- 124/ 200
Quick answers
Tags and search
Where does Staging appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Staging are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Staging?
The server browser shows these tags for Staging: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164434 (Build): This server runs build 164434; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of Staging?
Staging does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 89.24.34.239:28015.
How reliable is Staging?
Staging is down at the moment; it was last up 31 days 9 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 15 September 2026 is when Rust Going Deep first saw it.
What Rust version is Staging on?
On Windows, Staging runs Rust network protocol 2633 and build 164434. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does Staging wipe?
Too few wipes are on record for Staging to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 32 days 17 hours.
What can you expect on wipe day at Staging?
Across its recent wipes, the average busiest point drew 1 players. 0 hours after the latest wipe started, the crowd hit its peak.
Settings and map
Which rules and settings is Staging running?
Its name does not state a gather rate for Staging. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
What's the map on Staging?
The map on Staging is procedural, made by the game.
Player stats
Is Staging busy?
Staging was last seen 31 days 9 hours ago and is offline as you read this.
Where does Staging sit in the rankings?
Over the last seven days, Staging is #14,837 by player hours, among the top – of all ranked servers.
How to join
What's the way to join Staging?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 89.24.34.239:28015.