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Dive report

Rust Warlords

Online NA 89.28.237.30:28075 checked 11m ago

biweekly wipes moddedoxidepve
Drop in
1/ 50 players now 2% full
07-day averagepeak 2
#6,882ranktop 31% · #1098 in NA
2d agolast wipebiweekly schedule
11d 16hnext wipeThu 29 Oct, 20:22 UTC

Players

AveragePeak
00.511.5205:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

02040608005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 31% of all ranked servers, top 59% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 20:22 UTC, in 11d 16h. Its biweekly schedule tag · low confidence

usual gap14 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 7

Coming wipes

  • 11d 16h
    Thu 29 Oct, 20:22 UTC
  • 18d 14h
    Thu 5 Nov, 19:00 UTC
    FW
  • 25d 16h
    Thu 12 Nov, 20:22 UTC
  • 39d 16h
    Thu 26 Nov, 20:22 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:22 UTC2d ago 2 – running 0
Thu 1 Oct, 19:29 UTC FW16d ago 2 halved by day 7 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Rust Warlords appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Rust Warlords are: Modded Rust servers, Go deep on PvE servers and North American Rust server list. You can find it on the server list by these filters: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

How should you read the tags on Rust Warlords?

The server browser shows these tags for Rust Warlords: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^b (Biweekly): It wipes fortnightly; ^p (PvE): No PvP here: the danger comes from the environment; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; NA (North America): The server browser lists it under North America. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the performance like on Rust Warlords?

It averaged 18 server fps over the last 48 hours, with a low of 5. The entity count reached a high of 55,819, covering buildings, deployables and everything else. 2,726 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.

Where can you find Rust Warlords?

The NA tag marks Rust Warlords as being in North America. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 89.28.237.30:28075.

How reliable is Rust Warlords?

Rust Warlords is live as of this check. Its reported uptime shows a restart about 2 days 4 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Rust Warlords?

The version on Rust Warlords is Rust network protocol 2634 and build 167781, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

What schedule does Rust Warlords follow for wipes?

The prediction follows its tag because too few of Rust Warlords's wipes are on record to confirm the schedule. Thursday 29 October at 20:22 UTC is when the next wipe is due. 2 days 6 hours is how long ago this world came into being. Its tags list a wipe schedule for every two weeks.

What can you expect on wipe day at Rust Warlords?

Across its recent wipes, the average busiest point drew 2 players. 0 hours after the latest wipe started, the crowd hit its peak. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. By day 7, the pop had dropped under half.

Rules and settings

What settings and rules have been applied to Rust Warlords?

The name of Rust Warlords contains no gather rate. Up to 8 players per group, which is the default. pve is the game mode, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

What's the map on Rust Warlords?

Rust Warlords uses a procedural map of size 2,500 with seed 1337, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map. It goes by the map name Custom Map.

Population

What's the population like on Rust Warlords?

Rust Warlords is holding 1 players on its 50 slots at the moment. For the past week, players averaged 0 with a high of 2. At 17:00 UTC in the last 48 hours, the average reached its highest: 1 players.

Where does Rust Warlords sit in the rankings?

Over the last seven days Rust Warlords sits at #6,882 on player hours, which is #1,098 in North America and inside the top 31% of all ranked servers.

Join info

What's the way to join Rust Warlords?

To join, open Rust, hit F1, and enter client.connect 89.28.237.30:28075. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^b,NA,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players The slot count is 50.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build This server runs build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Wipe schedule

^b
Biweekly It wipes fortnightly.

Gameplay

^p
PvE No PvP here: the danger comes from the environment.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.