JJServer
Offline 89.7.17.94:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 277/ 275
- 587/ 600
- 488/ 575
- 138/ 200
- 455/ 325
- 206/ 200
Quick answers
Tags and filters
Where does JJServer appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry JJServer are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on JJServer?
The server browser shows these tags for JJServer: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): The build number is 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of JJServer?
There is no published region for JJServer. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 89.7.17.94:28015.
What's the uptime like for JJServer?
Right now JJServer is offline, having last been seen 7 days ago. In the last full 7 days, 2 of 168 hours were online, 1% uptime. Rust Going Deep has had it on record since 10 October 2026.
What is the Rust version for JJServer?
On Windows, JJServer runs Rust network protocol 2634 and build 167398. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does JJServer follow for wipes?
JJServer's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 7 days 19 hours.
Settings and map
What settings and rules have been applied to JJServer?
The name of JJServer contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on JJServer?
A procedural map, generated by the game, is in play on JJServer.
Population
What's the population like on JJServer?
The last sighting of JJServer was 7 days ago; it is offline right now. The seven-day average is 0 players, with a peak of 1.
What position does JJServer hold in the server rankings?
For player hours in the last seven days, JJServer ranks #15,155, within the top 69% of ranked servers.
Getting in
What's the way to join JJServer?
To join, open Rust, hit F1, and enter client.connect 89.7.17.94:28015. Or click Launch Rust on this page to open the game through Steam and connect.