Rust local - test
Offline 89.93.135.111:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:03 UTC15d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 170/ 200
- 318/ 350
- 254/ 275
- 127/ 200
- 130/ 200
- 160/ 250
Quick answers
Tags and filters
Where does Rust local - test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Rust local - test are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Rust local - test?
Rust local - test's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166494 (Build): This server runs build 166494; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of Rust local - test?
Rust local - test does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 89.93.135.111:28015.
How reliable is Rust local - test?
The server Rust local - test is not reachable at the moment; the last sighting was 15 days 20 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 28 September 2026 is when Rust Going Deep first saw it.
What Rust version is Rust local - test on?
On Windows, Rust local - test runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does Rust local - test follow for wipes?
The wipes recorded for Rust local - test are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 15 days 23 hours is how long ago this world came into being.
What can you expect on wipe day at Rust local - test?
Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 2 hours passed before the crowd peaked.
Rules and settings
What settings and rules have been applied to Rust local - test?
The name of Rust local - test contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is disabled.
Which map is active on Rust local - test?
The map on Rust local - test is procedural, made by the game.
Player stats
How many players are on Rust local - test?
Rust local - test was last seen 15 days 20 hours ago and is offline as you read this.
Where does Rust local - test sit in the rankings?
Over the last seven days, Rust local - test is #13,819 by player hours, among the top 60% of all ranked servers.
Join info
What's the way to join Rust local - test?
Open Rust and press F1, then type client.connect 89.93.135.111:28015. Alternatively, click Launch Rust on this page to join via Steam.