Typical TEST1
Offline 9.244.16.170:28017 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 05:22 UTC29d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 282/ 300
- 585/ 600
- 470/ 500
- 130/ 200
- 482/ 525
- 212/ 250
Quick answers
Tags and search
Where does Typical TEST1 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Typical TEST1 are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Typical TEST1?
The server browser shows these tags for Typical TEST1: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): It's on build 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of Typical TEST1?
There is no published region for Typical TEST1. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 9.244.16.170:28017.
What's the uptime like for Typical TEST1?
Right now Typical TEST1 is offline, having last been seen 29 days 2 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 16 September 2026 is when Rust Going Deep first saw it.
What Rust version is Typical TEST1 on?
The version on Typical TEST1 is Rust network protocol 2633 and build 164530, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does Typical TEST1 follow for wipes?
Too few wipes are on record for Typical TEST1 to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 29 days 3 hours is how long ago this world came into being.
What can you expect on wipe day at Typical TEST1?
The average peak across recent wipes is 0 players. The peak crowd on the latest wipe came 0 hours in.
Settings and map
What settings and rules have been applied to Typical TEST1?
Its name does not state a gather rate for Typical TEST1. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on Typical TEST1?
A procedural map, generated by the game, is in play on Typical TEST1.
Population
What's the population like on Typical TEST1?
Right now Typical TEST1 is offline, with its last appearance 29 days 2 hours ago.
Where does Typical TEST1 sit in the rankings?
For player hours in the last seven days, Typical TEST1 ranks #15,398, within the top – of ranked servers.
Join info
How do you get into Typical TEST1?
To join, open Rust, hit F1, and enter client.connect 9.244.16.170:28017. Or click Launch Rust on this page to open the game through Steam and connect.