typical test5
Offline 9.244.16.170:28025 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 270/ 275
- 589/ 600
- 474/ 575
- 140/ 200
- 482/ 325
- 210/ 200
Quick answers
Tags and filters
Where does typical test5 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry typical test5 are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on typical test5?
The server browser shows these tags for typical test5: gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): This server runs build 164530; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the location of typical test5?
No region comes from typical test5. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 9.244.16.170:28025.
Is typical test5 up, and how often does it stay online?
typical test5 is down at the moment; it was last up 29 days 2 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 19 September 2026.
What Rust version is typical test5 on?
On Linux, typical test5 runs Rust network protocol 2633 and build 164530. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does typical test5 follow for wipes?
Too few wipes are on record for typical test5 to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 29 days 2 hours ago.
Settings and map
Which rules and settings is typical test5 running?
No gather rate appears in the name of typical test5. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on typical test5?
typical test5 uses a game-generated procedural map.
Population
How many players are on typical test5?
Right now typical test5 is offline, with its last appearance 29 days 2 hours ago.
Where does typical test5 sit in the rankings?
For player hours in the last seven days, typical test5 ranks #15,398, within the top – of ranked servers.
How to join
What's the way to join typical test5?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 9.244.16.170:28025.