LastV8s Test
Offline 9.246.63.184:28015 checked 7h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 150/ 200
- 343/ 350
- 688/ 725
- 218/ 250
- 110/ 200
- 242/ 275
Quick answers
Tags and search
Where does LastV8s Test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry LastV8s Test are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on LastV8s Test?
LastV8s Test's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is LastV8s Test in?
There is no published region for LastV8s Test. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 9.246.63.184:28015.
What's the uptime like for LastV8s Test?
LastV8s Test is down at the moment; it was last up 7 hours ago. The first sighting by Rust Going Deep was on 17 October 2026.
What Rust version is LastV8s Test on?
Rust network protocol 2634 and build 167781 is what LastV8s Test runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
How often does LastV8s Test wipe?
The wipes recorded for LastV8s Test are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 45 hours.
Rules and settings
What settings and rules have been applied to LastV8s Test?
No gather rate appears in the name of LastV8s Test. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on LastV8s Test?
The map on LastV8s Test is procedural, made by the game.
Population
Is LastV8s Test busy?
LastV8s Test was last seen 7 hours ago and is offline as you read this. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, 16:00 UTC drew the most players, 1 on average.
What position does LastV8s Test hold in the server rankings?
Over the last seven days, LastV8s Test is #8,849 by player hours, among the top 40% of all ranked servers.
How to join
What's the way to join LastV8s Test?
To join, open Rust, hit F1, and enter client.connect 9.246.63.184:28015. Or click Launch Rust on this page to open the game through Steam and connect.