LastV8s Test
Offline 9.246.63.44:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 146/ 200
- 291/ 300
- 248/ 275
- 780/ 800
- 108/ 200
- 112/ 250
Quick answers
Tags and listings
Where does LastV8s Test appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include LastV8s Test: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What's the meaning of the tags on LastV8s Test?
The server browser shows these tags for LastV8s Test: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What location is LastV8s Test in?
LastV8s Test does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 9.246.63.44:28015.
Is LastV8s Test up, and how often does it stay online?
Right now LastV8s Test is offline, having last been seen 25 hours ago. It stayed up for 2 of the 24 hours in the last 1 full day, giving 8% uptime. Rust Going Deep has had it on record since 16 October 2026.
What is the Rust version for LastV8s Test?
The version on LastV8s Test is Rust network protocol 2634 and build 167781, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
When does LastV8s Test wipe?
Too few wipes are on record for LastV8s Test to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 43 hours ago.
Map and rules
Which rules and settings is LastV8s Test running?
The name of LastV8s Test contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on LastV8s Test?
LastV8s Test uses a game-generated procedural map.
Population
How many players are on LastV8s Test?
Right now LastV8s Test is offline, with its last appearance 25 hours ago. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 13:00 UTC, averaging 1 players.
What's LastV8s Test's rank among Rust servers?
Over the last seven days, LastV8s Test is #13,497 by player hours, among the top 61% of all ranked servers.
Getting in
What's the process to join LastV8s Test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 9.246.63.44:28015.