RustMap test
Offline 90.108.6.44:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 228/ 225
- 535/ 525
- 576/ 650
- 165/ 200
- 279/ 250
- 136/ 200
Quick answers
Tags and search
Where does RustMap test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry RustMap test are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on RustMap test?
gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): The slot count is 5; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166586 (Build): The build number is 166586; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set — that is the tag list RustMap test puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What location is RustMap test in?
There is no published region for RustMap test. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 90.108.6.44:28015.
Is RustMap test up, and how often does it stay online?
The server RustMap test is not reachable at the moment; the last sighting was 15 days 9 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 2 October 2026 is when Rust Going Deep first saw it.
What Rust version is RustMap test on?
On Windows, RustMap test runs Rust network protocol 2634 and build 166586. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does RustMap test follow for wipes?
RustMap test's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 15 days 10 hours is how long ago this world came into being.
Map and rules
Which rules and settings is RustMap test running?
The name of RustMap test contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. The server runs Valve's anti-cheat, VAC.
Player stats
Is RustMap test busy?
The last sighting of RustMap test was 15 days 9 hours ago; it is offline right now.
What position does RustMap test hold in the server rankings?
Over the last seven days, RustMap test is #15,959 by player hours, among the top 70% of all ranked servers.
Join info
What's the way to join RustMap test?
Open Rust and press F1, then type client.connect 90.108.6.44:28015. Alternatively, click Launch Rust on this page to join via Steam.