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Dive report

Test Server

Offline 90.154.73.69:28015 checked 6d ago

Drop in
0/ 10 players now 0% full
17-day averagepeak 1
#9,389ranktop 42%
8d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct7 Oct11 Oct14 Oct18 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 16:49 UTC8d ago 1 – running 1
Fri 2 Oct, 13:42 UTC15d ago 1 held half 7.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Test Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Test Server are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on Test Server?

gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166586 (Build): This server runs build 166586; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set — that is the tag list Test Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Where can you find Test Server?

No region comes from Test Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 90.154.73.69:28015.

What's the uptime like for Test Server?

The server Test Server is not reachable at the moment; the last sighting was 6 days 10 hours ago. Over the past full 7 days it stayed up for 8 of 168 hours, or 5%. The first sighting by Rust Going Deep was on 30 September 2026.

What Rust version is Test Server on?

The version on Test Server is Rust network protocol 2634 and build 166586, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

When does Test Server wipe?

Test Server's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 8 days 14 hours.

What happens on wipe day at Test Server?

Recent wipes have averaged a busiest crowd of 1 players. The peak crowd on the latest wipe came 1 hours in. The crowd held above half that peak until the next wipe in 100% of recent wipes.

Settings and map

What settings are in place on Test Server?

The name of Test Server contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on Test Server?

Test Server uses a game-generated procedural map.

Population

What's the population like on Test Server?

The last sighting of Test Server was 6 days 10 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1.

What's Test Server's rank among Rust servers?

Over the last seven days, Test Server is #9,389 by player hours, among the top 42% of all ranked servers.

Join info

How do you get into Test Server?

Open Rust and press F1, then type client.connect 90.154.73.69:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players There are 10 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166586
Build This server runs build 166586.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.