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Dive report

TestServer

Offline 90.156.214.152:28015 checked 29d ago

Drop in
1/ 10 players now 10% full
07-day averagepeak –
#13,243rankno region published
29d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does TestServer appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry TestServer are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What's the meaning of the tags on TestServer?

TestServer's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): The build number is 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

Where can you find TestServer?

No region comes from TestServer. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 90.156.214.152:28015.

How reliable is TestServer?

TestServer is down at the moment; it was last up 29 days 13 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 18 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for TestServer?

Rust network protocol 2633 and build 164530 is what TestServer runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

What schedule does TestServer follow for wipes?

The wipes recorded for TestServer are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 29 days 14 hours.

Settings and map

Which rules and settings is TestServer running?

No gather rate appears in the name of TestServer. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC is on: Valve's anti-cheat is active.

Player stats

Is TestServer busy?

TestServer was last seen 29 days 13 hours ago and is offline as you read this.

Where does TestServer sit in the rankings?

For player hours in the last seven days, TestServer ranks #13,243, within the top – of ranked servers.

Join info

How do you get into TestServer?

To join, open Rust, hit F1, and enter client.connect 90.156.214.152:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs164530
Build The build number is 164530.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.