Local Map Test Server
Offline 90.191.139.248:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:11 UTC16d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 463/ 475
- 592/ 600
- 322/ 375
- 750/ 775
- 109/ 200
- 335/ 375
Quick answers
Tags and filters
Where does Local Map Test Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Local Map Test Server are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Local Map Test Server?
Local Map Test Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): It's on build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
Where can you find Local Map Test Server?
Local Map Test Server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 90.191.139.248:28015.
Is Local Map Test Server up, and how often does it stay online?
Right now Local Map Test Server is offline, having last been seen 16 days 19 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 30 September 2026.
What is the Rust version for Local Map Test Server?
The version on Local Map Test Server is Rust network protocol 2633 and build 165217, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
How often does Local Map Test Server wipe?
Too few wipes are on record for Local Map Test Server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 16 days 20 hours ago.
What can you expect on wipe day at Local Map Test Server?
The average peak across recent wipes is 1 players. 0 hours after the latest wipe started, the crowd hit its peak.
Rules and settings
Which rules and settings is Local Map Test Server running?
The name of Local Map Test Server contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
Player stats
How many players are on Local Map Test Server?
Right now Local Map Test Server is offline, with its last appearance 16 days 19 hours ago.
What position does Local Map Test Server hold in the server rankings?
For player hours in the last seven days, Local Map Test Server ranks #13,967, within the top 59% of ranked servers.
Getting in
What's the process to join Local Map Test Server?
To join, open Rust, hit F1, and enter client.connect 90.191.139.248:28015. Or click Launch Rust on this page to open the game through Steam and connect.