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Dive report

ReRust-DevServer

Online 90.231.47.195:28015 checked 7m ago

monthly wipes vanillamoddedcarbon
Drop in
1/ 10 players now 10% full
07-day averagepeak 1
#8,326ranktop 38%
4h agolast wipemonthly schedule
18d 14hnext wipeThu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.250.50.75123:0000:0001:0002:00Wiped Sat 17 Oct, 23:37 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020023:0000:0001:0002:00Wiped Sat 17 Oct, 23:37 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 14h. The force wipe · high confidence

usual gap3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  • 18d 14h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

Mon 12 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 23:37 UTC4h ago – – running 0
Mon 12 Oct, 10:08 UTC5d ago 1 – – 0
Mon 12 Oct, 00:09 UTC6d ago 1 – 0.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does ReRust-DevServer appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include ReRust-DevServer: Modded Rust servers. You can find it on the server list by these filters: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

What's the meaning of the tags on ReRust-DevServer?

ReRust-DevServer's game browser tags read: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): This server relies on Carbon for plugins. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

What's the performance like on ReRust-DevServer?

Average server fps for the last 48 hours was 92, and the lowest was 82. At its peak it carried 63,452 entities, including buildings and deployables. Memory use peaked at 1,937 MB. What players notice as lag comes from low fps and a rising entity count.

What's the location of ReRust-DevServer?

ReRust-DevServer does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 90.231.47.195:28015.

How reliable is ReRust-DevServer?

ReRust-DevServer is live as of this check. Its reported uptime shows a restart about 1 hours ago. In the last full 6 days, 31 of 144 hours were online, 22% uptime. Rust Going Deep has had it on record since 11 October 2026.

What is the Rust version for ReRust-DevServer?

On Linux, ReRust-DevServer runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

How often does ReRust-DevServer wipe?

One wipe a month is all ReRust-DevServer does, and that is the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. 4 hours is how long ago this world came into being. The tags list wipes scheduled every month.

What happens on wipe day at ReRust-DevServer?

Recent wipes have averaged a busiest crowd of 1 players. The peak crowd on the latest wipe came 0 hours in. The crowd held above half that peak until the next wipe in 100% of recent wipes.

Settings and map

What settings are in place on ReRust-DevServer?

The name of ReRust-DevServer contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Carbon. Vanilla is its own description: facepunch's version, untouched: no rate changes, no kits, no extra rules. VAC is on: Valve's anti-cheat is active.

What's the map on ReRust-DevServer?

The map on ReRust-DevServer is procedural and size 3,500, generated by the game with seed 1337. The map is reproducible from its size and seed, so RustMaps can show it from this page.

Population

What's the population like on ReRust-DevServer?

Right now 1 players are on ReRust-DevServer, which has 10 slots. For the past week, players averaged 0 with a high of 1. Over the last 48 hours, 01:00 UTC drew the most players, 1 on average.

What position does ReRust-DevServer hold in the server rankings?

For player hours in the last seven days, ReRust-DevServer ranks #8,326, within the top 38% of ranked servers.

Getting in

What's the process to join ReRust-DevServer?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 90.231.47.195:28015.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,^z,^y,^m,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players The slot count is 10.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe is when this server wipes each month.

Difficulty

^v
Vanilla Facepunch's version, untouched: no rate changes, no kits, no extra rules.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.