RavenusDev - ProcGen
Offline 90.242.16.255:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 231/ 225
- 588/ 525
- 563/ 650
- 157/ 200
- 300/ 250
- 160/ 200
Quick answers
Tags and listings
Where does RavenusDev - ProcGen appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include RavenusDev - ProcGen: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on RavenusDev - ProcGen?
gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167584 (Build): It's on build 167584; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set — that is the tag list RavenusDev - ProcGen puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Where can you find RavenusDev - ProcGen?
RavenusDev - ProcGen does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 90.242.16.255:28015.
What's the uptime like for RavenusDev - ProcGen?
Right now RavenusDev - ProcGen is offline, having last been seen 5 days 21 hours ago. It was up 0% of the time over the last full 5 days, 0 of 120 hours. The first sighting by Rust Going Deep was on 12 October 2026.
What is the Rust version for RavenusDev - ProcGen?
The version on RavenusDev - ProcGen is Rust network protocol 2634 and build 167584, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
When does RavenusDev - ProcGen wipe?
Too few wipes are on record for RavenusDev - ProcGen to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 5 days 21 hours.
Settings and map
What settings and rules have been applied to RavenusDev - ProcGen?
No gather rate appears in the name of RavenusDev - ProcGen. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser lists it under Community, making it a community server. VAC, Valve's anti-cheat, is enabled.
What's the map on RavenusDev - ProcGen?
A procedural map, generated by the game, is in play on RavenusDev - ProcGen.
Population
What's the population like on RavenusDev - ProcGen?
Right now RavenusDev - ProcGen is offline, with its last appearance 5 days 21 hours ago. The seven-day average is 0 players, with a peak of 1.
What's RavenusDev - ProcGen's rank among Rust servers?
Over the last seven days, RavenusDev - ProcGen is #14,798 by player hours, among the top 67% of all ranked servers.
How to join
What's the way to join RavenusDev - ProcGen?
To join, open Rust, hit F1, and enter client.connect 90.242.16.255:28015. Or click Launch Rust on this page to open the game through Steam and connect.