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Dive report

vanilla-maptest

Offline 91.1.111.20:28025 checked 4d ago

Drop in
0/ 4 players now 0% full
07-day averagepeak 1
#15,700ranktop 71%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct5 Oct15 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17.4 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 05:46 UTC5d ago 1 – running 0
Fri 25 Sep, 20:45 UTC22d ago 2 halved by day 1 17.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does vanilla-maptest appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry vanilla-maptest are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on vanilla-maptest?

gmrust (Game mode): Survival, as standard Rust does it; mp4 (Max players): The slot count is 4; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs165921 (Build): The build number is 165921; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set — that is the tag list vanilla-maptest puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What location is vanilla-maptest in?

vanilla-maptest does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 91.1.111.20:28025.

Is vanilla-maptest up, and how often does it stay online?

The server vanilla-maptest is not reachable at the moment; the last sighting was 4 days 12 hours ago. Over the past full 7 days it stayed up for 14 of 168 hours, or 8%. Rust Going Deep has had it on record since 25 September 2026.

What is the Rust version for vanilla-maptest?

Rust network protocol 2634 and build 165921 is what vanilla-maptest runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

What schedule does vanilla-maptest follow for wipes?

The wipes recorded for vanilla-maptest are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 5 days.

What can you expect on wipe day at vanilla-maptest?

Recent wipes have averaged a busiest crowd of 2 players. 1 hours after the latest wipe started, the crowd hit its peak. The crowd held above half that peak until the next wipe in 0% of recent wipes. It held on until day 1, then dipped below half.

Settings and map

What settings are in place on vanilla-maptest?

The name of vanilla-maptest contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.

Player stats

Is vanilla-maptest busy?

The last sighting of vanilla-maptest was 4 days 12 hours ago; it is offline right now. For the past week, players averaged 0 with a high of 1.

Where does vanilla-maptest sit in the rankings?

Over the last seven days, vanilla-maptest is #15,700 by player hours, among the top 71% of all ranked servers.

Join info

How do you get into vanilla-maptest?

To join, open Rust, hit F1, and enter client.connect 91.1.111.20:28025. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2634,gmrust,cs165921,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp4
Max players The slot count is 4.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs165921
Build The build number is 165921.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.