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Dive report

Name of Server as Shown on the Client Server List

Offline 91.107.157.120:28015 checked 20d ago

Drop in
0/ 1 players now 0% full
07-day averagepeak –
#16,965ranktop 72%
20d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 13:39 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Name of Server as Shown on the Client Server List appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Name of Server as Shown on the Client Server List are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Name of Server as Shown on the Client Server List?

The server browser shows these tags for Name of Server as Shown on the Client Server List: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Where can you find Name of Server as Shown on the Client Server List?

There is no published region for Name of Server as Shown on the Client Server List. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 91.107.157.120:28015.

How reliable is Name of Server as Shown on the Client Server List?

Right now Name of Server as Shown on the Client Server List is offline, having last been seen 20 days 19 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 27 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Name of Server as Shown on the Client Server List?

On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2633 and build 165217. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

What schedule does Name of Server as Shown on the Client Server List follow for wipes?

Name of Server as Shown on the Client Server List's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 20 days 19 hours.

What happens on wipe day at Name of Server as Shown on the Client Server List?

Across its recent wipes, the average busiest point drew 0 players. The peak crowd on the latest wipe came 0 hours in.

Settings and map

What settings are in place on Name of Server as Shown on the Client Server List?

No gather rate appears in the name of Name of Server as Shown on the Client Server List. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.

What's the map on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List uses a game-generated procedural map.

Population

Is Name of Server as Shown on the Client Server List busy?

Name of Server as Shown on the Client Server List was last seen 20 days 19 hours ago and is offline as you read this.

Where does Name of Server as Shown on the Client Server List sit in the rankings?

Over the last seven days, Name of Server as Shown on the Client Server List is #16,965 by player hours, among the top 72% of all ranked servers.

Join info

What's the process to join Name of Server as Shown on the Client Server List?

To join, open Rust, hit F1, and enter client.connect 91.107.157.120:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp1
Max players It holds 1 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build This server runs build 165217.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.