TestServer
Offline 91.11.200.94:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 139/ 200
- 288/ 300
- 242/ 275
- 779/ 800
- 108/ 200
- 264/ 300
Quick answers
Tags and filters
Where does TestServer appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TestServer: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on TestServer?
TestServer's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): It holds 5 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163207 (Build): This server runs build 163207; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find TestServer?
TestServer does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 91.11.200.94:28015.
Is TestServer up, and how often does it stay online?
TestServer is down at the moment; it was last up 34 days 8 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for TestServer?
Rust network protocol 2633 and build 163207 is what TestServer runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
How often does TestServer wipe?
The wipes recorded for TestServer are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 39 days 19 hours.
Rules and settings
What settings and rules have been applied to TestServer?
The name of TestServer contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. The server runs Valve's anti-cheat, VAC.
What's the map on TestServer?
The map on TestServer is procedural, made by the game.
Player stats
Is TestServer busy?
The last sighting of TestServer was 34 days 8 hours ago; it is offline right now.
Where does TestServer sit in the rankings?
For player hours in the last seven days, TestServer ranks #13,034, within the top – of ranked servers.
Getting in
What's the process to join TestServer?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.11.200.94:28015.