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Dive report

A Rust Server

Online 91.121.56.109:25570 checked 10m ago

Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,244ranktop 71%
6h agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeakWipe
0123416:0017:0018:0019:0020:0021:00Wiped Tue 20 Oct, 16:48 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040016:0017:0018:0019:0020:0021:00Wiped Tue 20 Oct, 16:48 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does A Rust Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include A Rust Server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on A Rust Server?

A Rust Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

How well does A Rust Server perform?

The last 48 hours saw an average of 249 server fps, never dropping below 239. The entity count reached a high of 47,264, covering buildings, deployables and everything else. 1,431 MB was the highest memory it used. Players experience lag when fps drops and entities climb.

What's the location of A Rust Server?

There is no published region for A Rust Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 91.121.56.109:25570.

What's the uptime like for A Rust Server?

A Rust Server is live as of this check. According to its reported uptime, the last restart was about 4 hours ago. 20 October 2026 is when Rust Going Deep first saw it.

What Rust version is A Rust Server on?

Rust network protocol 2634 and build 167781 is what A Rust Server runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does A Rust Server follow for wipes?

The wipes recorded for A Rust Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 6 hours ago.

Map and rules

Which rules and settings is A Rust Server running?

Its name does not state a gather rate for A Rust Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is active on A Rust Server?

A Rust Server uses a procedural map of size 3,000 with seed 1, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player count

What's the population like on A Rust Server?

Right now 0 players are on A Rust Server, which has 50 slots. The seven-day average for players here is 0.

What position does A Rust Server hold in the server rankings?

For player hours in the last seven days, A Rust Server ranks #15,244, within the top 71% of ranked servers.

How to join

What's the way to join A Rust Server?

To join, open Rust, hit F1, and enter client.connect 91.121.56.109:25570. Or click Launch Rust on this page to open the game through Steam and connect. https://playsafe.dev is its website.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players It holds 50 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.