LionForge Vanilla #1
Online 91.122.45.39:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 44 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 15:07 UTC2d ago | 1 | – | running | 0 |
| Fri 2 Oct, 07:27 UTC15d ago | 1 | halved by day 3 | 13.3 days | 0 |
| Thu 17 Sep, 23:21 UTC30d ago | 2 | halved by day 5 | 14.3 days | 0 |
| Sat 12 Sep, 11:57 UTC35d ago | 2 | held half | 5.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
Quick answers
Tags and filters
Where does LionForge Vanilla #1 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include LionForge Vanilla #1: Modded Rust servers. Its entry appears under the filters Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
How should you read the tags on LionForge Vanilla #1?
The server browser shows these tags for LionForge Vanilla #1: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^m (Monthly): A wipe comes once a month, alongside the force wipe; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
How well does LionForge Vanilla #1 perform?
It averaged 194 server fps over the last 48 hours, with a low of 162. At its peak it carried 69,897 entities, including buildings and deployables. 2,508 MB was the highest memory it used. What players notice as lag comes from low fps and a rising entity count.
Where can you find LionForge Vanilla #1?
LionForge Vanilla #1 does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 91.122.45.39:28015.
How reliable is LionForge Vanilla #1?
LionForge Vanilla #1 is live as of this check. Its reported uptime shows a restart about 2 days 7 hours ago. It was up 86% of the time over the last full 7 days, 144 of 168 hours. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for LionForge Vanilla #1?
The version on LionForge Vanilla #1 is Rust network protocol 2634 and build 167781, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does LionForge Vanilla #1 wipe?
LionForge Vanilla #1 wipes whenever it likes, so no next wipe can be predicted. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 2 days 8 hours is how long ago this world came into being. Wipes are scheduled monthly, as shown in its tags.
What can you expect on wipe day at LionForge Vanilla #1?
The average peak across recent wipes is 1 players. On the latest wipe, 44 hours passed before the crowd peaked. Recent wipes kept the crowd above half that peak until the next wipe 33% of the time. Otherwise, the crowd sank below half by day 4.
Settings and map
What settings and rules have been applied to LionForge Vanilla #1?
No gather rate appears in the name of LionForge Vanilla #1. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. Its own word for it is vanilla: facepunch's version, untouched: no rate changes, no kits, no extra rules. VAC is on: Valve's anti-cheat is active.
What's the map on LionForge Vanilla #1?
A game-generated procedural map of size 3,500 with seed 1584407949 is in play on LionForge Vanilla #1. RustMaps can display it from this page because the same size and seed yield the same map.
Player count
Is LionForge Vanilla #1 busy?
Right now 0 players are on LionForge Vanilla #1, which has 50 slots. The seven-day average is 0 players, with a peak of 1. At 12:00 UTC in the last 48 hours, the average reached its highest: 1 players.
Where does LionForge Vanilla #1 sit in the rankings?
Over the last seven days, LionForge Vanilla #1 is #6,265 by player hours, among the top 28% of all ranked servers.
Join info
How do you get into LionForge Vanilla #1?
To join, open Rust, hit F1, and enter client.connect 91.122.45.39:28015. Or click Launch Rust on this page to open the game through Steam and connect. You can find its website at https://rust.lionforge.dev/en/.
