DevServer
Offline 91.123.151.181:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 238/ 275
- 586/ 600
- 547/ 575
- 158/ 200
- 315/ 325
- 176/ 200
Quick answers
Tags and listings
Where does DevServer appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry DevServer are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on DevServer?
The server browser shows these tags for DevServer: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): The build number is 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What location is DevServer in?
No region comes from DevServer. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 91.123.151.181:28015.
How reliable is DevServer?
Right now DevServer is offline, having last been seen 28 days 18 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 19 September 2026.
What Rust version is DevServer on?
The version on DevServer is Rust network protocol 2633 and build 164530, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does DevServer wipe?
Too few wipes are on record for DevServer to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 29 days 2 hours is how long ago this world came into being.
Settings and map
What settings and rules have been applied to DevServer?
No gather rate appears in the name of DevServer. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. The server does not run Valve's anti-cheat, VAC.
What's the map on DevServer?
The map on DevServer is procedural, made by the game.
Population
What's the population like on DevServer?
The last sighting of DevServer was 28 days 18 hours ago; it is offline right now.
What position does DevServer hold in the server rankings?
For player hours in the last seven days, DevServer ranks #15,412, within the top – of ranked servers.
Getting in
How do you get into DevServer?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.123.151.181:28015.