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Dive report

Zache Local Build Server

Offline 91.125.185.195:28015 checked 40m ago

moddedoxide
Drop in
0/ 4 players now 0% full
07-day averagepeak 1
#12,004ranktop 54%
14d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.250.50.75114:0018:0022:0001:0005:0009:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Zache Local Build Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Zache Local Build Server: Modded Rust servers and Rust build and creative servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Zache Local Build Server?

gmrust (Game mode): Survival, as standard Rust does it; mp4 (Max players): It holds 4 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Zache Local Build Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Where can you find Zache Local Build Server?

There is no published region for Zache Local Build Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 91.125.185.195:28015.

How reliable is Zache Local Build Server?

Zache Local Build Server is down at the moment; it was last up 40 minutes ago. 17 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for Zache Local Build Server?

On Linux, Zache Local Build Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does Zache Local Build Server wipe?

Zache Local Build Server's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 14 days 17 hours is how long ago this world came into being.

Settings and map

Which rules and settings is Zache Local Build Server running?

The name of Zache Local Build Server contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

Player stats

How many players are on Zache Local Build Server?

Right now Zache Local Build Server is offline, with its last appearance 40 minutes ago. For the past week, players averaged 0 with a high of 1. The busiest point in the last 48 hours was 14:00 UTC, averaging 1 players.

What position does Zache Local Build Server hold in the server rankings?

For player hours in the last seven days, Zache Local Build Server ranks #12,004, within the top 54% of ranked servers.

How to join

How do you get into Zache Local Build Server?

To join, open Rust, hit F1, and enter client.connect 91.125.185.195:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp4
Max players It holds 4 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build This server runs build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.