Zache Local Build Server
Offline 91.125.185.195:28015 checked 40m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 182/ 999
- 42/ 999
- 69/ 150
- 121/ 150
- 51/ 100
- 0/ 100
Quick answers
Tags and listings
Where does Zache Local Build Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Zache Local Build Server: Modded Rust servers and Rust build and creative servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Zache Local Build Server?
gmrust (Game mode): Survival, as standard Rust does it; mp4 (Max players): It holds 4 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Zache Local Build Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Where can you find Zache Local Build Server?
There is no published region for Zache Local Build Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 91.125.185.195:28015.
How reliable is Zache Local Build Server?
Zache Local Build Server is down at the moment; it was last up 40 minutes ago. 17 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for Zache Local Build Server?
On Linux, Zache Local Build Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does Zache Local Build Server wipe?
Zache Local Build Server's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 14 days 17 hours is how long ago this world came into being.
Settings and map
Which rules and settings is Zache Local Build Server running?
The name of Zache Local Build Server contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
Player stats
How many players are on Zache Local Build Server?
Right now Zache Local Build Server is offline, with its last appearance 40 minutes ago. For the past week, players averaged 0 with a high of 1. The busiest point in the last 48 hours was 14:00 UTC, averaging 1 players.
What position does Zache Local Build Server hold in the server rankings?
For player hours in the last seven days, Zache Local Build Server ranks #12,004, within the top 54% of ranked servers.
How to join
How do you get into Zache Local Build Server?
To join, open Rust, hit F1, and enter client.connect 91.125.185.195:28015. Or click Launch Rust on this page to open the game through Steam and connect.