TEST
Offline 91.200.52.59:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 19:27 UTC5d ago | 1 | – | running | 1 |
| Fri 9 Oct, 17:59 UTC8d ago | – | – | 3.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 317/ 400
- 562/ 600
- 200/ 225
- 271/ 325
- 288/ 350
- 376/ 425
Quick answers
Tags and search
Where does TEST appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry TEST are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on TEST?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): It's on build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code — that is the tag list TEST puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is TEST in?
TEST does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 91.200.52.59:28015.
How reliable is TEST?
TEST is down at the moment; it was last up 2 days 6 hours ago. Over the past full 7 days it stayed up for 14 of 168 hours, or 8%. 20 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for TEST?
Rust network protocol 2634 and build 167398 is what TEST runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does TEST wipe?
TEST's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 5 days 2 hours is how long ago this world came into being.
What happens on wipe day at TEST?
Recent wipes have averaged a busiest crowd of 1 players. The peak crowd on the latest wipe came 0 hours in.
Rules and settings
Which rules and settings is TEST running?
No gather rate appears in the name of TEST. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
Which map is active on TEST?
TEST uses a game-generated procedural map.
Player stats
Is TEST busy?
The last sighting of TEST was 2 days 6 hours ago; it is offline right now. For the past week, players averaged 1 with a high of 1.
Where does TEST sit in the rankings?
Over the last seven days, TEST is #8,249 by player hours, among the top 37% of all ranked servers.
How to join
What's the way to join TEST?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.200.52.59:28015.