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Dive report

RustDMA Local Test Server

Offline 91.201.123.77:28015 checked 25d ago

Drop in
1/ 500 players now 0% full
07-day averagepeak –
#13,192ranktop 57%
34d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does RustDMA Local Test Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RustDMA Local Test Server are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on RustDMA Local Test Server?

The server browser shows these tags for RustDMA Local Test Server: gmrust (Game mode): This is the standard Rust survival experience; mp500 (Max players): There are 500 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): It's on build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What's the location of RustDMA Local Test Server?

No region comes from RustDMA Local Test Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 91.201.123.77:28015.

How reliable is RustDMA Local Test Server?

Right now RustDMA Local Test Server is offline, having last been seen 25 days 13 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 18 September 2026.

What Rust version is RustDMA Local Test Server on?

The version on RustDMA Local Test Server is Rust network protocol 2633 and build 165217, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

How often does RustDMA Local Test Server wipe?

Too few wipes are on record for RustDMA Local Test Server to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 34 days 21 hours ago.

Rules and settings

What settings and rules have been applied to RustDMA Local Test Server?

Its name does not state a gather rate for RustDMA Local Test Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. The server does not run Valve's anti-cheat, VAC.

What's the map on RustDMA Local Test Server?

RustDMA Local Test Server uses a game-generated procedural map.

Population

What's the population like on RustDMA Local Test Server?

The last sighting of RustDMA Local Test Server was 25 days 13 hours ago; it is offline right now.

What position does RustDMA Local Test Server hold in the server rankings?

Over the last seven days, RustDMA Local Test Server is #13,192 by player hours, among the top 57% of all ranked servers.

Join info

How do you get into RustDMA Local Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.201.123.77:28015.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode This is the standard Rust survival experience.
mp500
Max players There are 500 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs165217
Build It's on build 165217.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.