RustDMA Local Test Server
Offline 91.201.123.77:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 308/ 300
- 592/ 600
- 458/ 500
- 128/ 200
- 536/ 525
- 214/ 250
Quick answers
Tags and filters
Where does RustDMA Local Test Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry RustDMA Local Test Server are: Rust community servers, going deep. You can find it on the server list by these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on RustDMA Local Test Server?
The server browser shows these tags for RustDMA Local Test Server: gmrust (Game mode): This is the standard Rust survival experience; mp500 (Max players): There are 500 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): It's on build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What's the location of RustDMA Local Test Server?
No region comes from RustDMA Local Test Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 91.201.123.77:28015.
How reliable is RustDMA Local Test Server?
Right now RustDMA Local Test Server is offline, having last been seen 25 days 13 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 18 September 2026.
What Rust version is RustDMA Local Test Server on?
The version on RustDMA Local Test Server is Rust network protocol 2633 and build 165217, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
How often does RustDMA Local Test Server wipe?
Too few wipes are on record for RustDMA Local Test Server to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 34 days 21 hours ago.
Rules and settings
What settings and rules have been applied to RustDMA Local Test Server?
Its name does not state a gather rate for RustDMA Local Test Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. The server does not run Valve's anti-cheat, VAC.
What's the map on RustDMA Local Test Server?
RustDMA Local Test Server uses a game-generated procedural map.
Population
What's the population like on RustDMA Local Test Server?
The last sighting of RustDMA Local Test Server was 25 days 13 hours ago; it is offline right now.
What position does RustDMA Local Test Server hold in the server rankings?
Over the last seven days, RustDMA Local Test Server is #13,192 by player hours, among the top 57% of all ranked servers.
Join info
How do you get into RustDMA Local Test Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.201.123.77:28015.