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Dive report

Rust PvE | PVE-01

Online 91.214.240.152:28015 checked 14m ago

moddedcarbon
Drop in
0/ 50 players now 0% full
07-day averagepeak 2
#5,680ranktop 26%
3d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.511.5201:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k14 Oct15 Oct16 Oct17 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Rust PvE | PVE-01 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Rust PvE | PVE-01 are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on Rust PvE | PVE-01?

gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): This server relies on Carbon for plugins — that is the tag list Rust PvE | PVE-01 puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

Where can you find Rust PvE | PVE-01?

There is no published region for Rust PvE | PVE-01. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 91.214.240.152:28015.

What's the uptime like for Rust PvE | PVE-01?

Rust PvE | PVE-01 is up and reachable at the moment. In the last full 3 days, 48 of 72 hours were online, 67% uptime. Rust Going Deep has had it on record since 14 October 2026.

What is the Rust version for Rust PvE | PVE-01?

Rust network protocol 2634 and build 167781 is what Rust PvE | PVE-01 runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

When does Rust PvE | PVE-01 wipe?

The wipes recorded for Rust PvE | PVE-01 are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 3 days 19 hours ago.

Settings and map

What settings and rules have been applied to Rust PvE | PVE-01?

No gather rate appears in the name of Rust PvE | PVE-01. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.

Which map is active on Rust PvE | PVE-01?

A procedural map, generated by the game, is in play on Rust PvE | PVE-01.

Player stats

What's the population like on Rust PvE | PVE-01?

Out of 50 slots, 0 are filled on Rust PvE | PVE-01 right now. The seven-day average is 0 players, with a peak of 2. At 16:00 UTC in the last 48 hours, the average reached its highest: 2 players.

What's Rust PvE | PVE-01's rank among Rust servers?

Over the last seven days, Rust PvE | PVE-01 is #5,680 by player hours, among the top 26% of all ranked servers.

Join info

What's the process to join Rust PvE | PVE-01?

Open Rust and press F1, then type client.connect 91.214.240.152:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players The slot count is 50.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon This server relies on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.