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Dive report

RustSochi

Offline 91.215.90.62:28015 checked 30d ago

Drop in
0/ 500 players now 0% full
07-day averagepeak –
#15,427rankno region published
30d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does RustSochi appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RustSochi are: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on RustSochi?

gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): It holds 500 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): It's on build 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty — that is the tag list RustSochi puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the location of RustSochi?

There is no published region for RustSochi. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 91.215.90.62:28015.

Is RustSochi up, and how often does it stay online?

RustSochi is down at the moment; it was last up 30 days 5 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 17 September 2026 is when Rust Going Deep first saw it.

What Rust version is RustSochi on?

Rust network protocol 2633 and build 164530 is what RustSochi runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does RustSochi wipe?

The wipes recorded for RustSochi are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 30 days 15 hours.

Settings and map

Which rules and settings is RustSochi running?

Its name does not state a gather rate for RustSochi. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on RustSochi?

RustSochi uses a game-generated procedural map.

Player stats

How many players are on RustSochi?

RustSochi was last seen 30 days 5 hours ago and is offline as you read this.

Where does RustSochi sit in the rankings?

Over the last seven days, RustSochi is #15,427 by player hours, among the top – of all ranked servers.

How to join

What's the process to join RustSochi?

To join, open Rust, hit F1, and enter client.connect 91.215.90.62:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp500
Max players It holds 500 players.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs164530
Build It's on build 164530.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.