ServerMy
Offline 91.221.252.35:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 00:06 UTC12d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 346/ 400
- 588/ 600
- 198/ 225
- 285/ 325
- 302/ 350
- 381/ 425
Quick answers
Tags and search
Where does ServerMy appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include ServerMy: Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on ServerMy?
ServerMy's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp500 (Max players): The slot count is 500; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): It's on build 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
Where can you find ServerMy?
There is no published region for ServerMy. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 91.221.252.35:28015.
Is ServerMy up, and how often does it stay online?
The server ServerMy is not reachable at the moment; the last sighting was 6 days 16 hours ago. In the last full 7 days, 6 of 168 hours were online, 4% uptime. The first sighting by Rust Going Deep was on 17 September 2026.
What Rust version is ServerMy on?
On Windows, ServerMy runs Rust network protocol 2634 and build 167398. The protocol must match to join; Steam will update your game.
Wipe details
How often does ServerMy wipe?
ServerMy's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 12 days 21 hours is how long ago this world came into being.
Rules and settings
Which rules and settings is ServerMy running?
Its name does not state a gather rate for ServerMy. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC is on: Valve's anti-cheat is active.
What's the map on ServerMy?
The map on ServerMy is procedural, made by the game.
Player count
How many players are on ServerMy?
ServerMy was last seen 6 days 16 hours ago and is offline as you read this. The seven-day average is 0 players, with a peak of 1.
Where does ServerMy sit in the rankings?
Over the last seven days, ServerMy is #13,467 by player hours, among the top 61% of all ranked servers.
How to join
How do you get into ServerMy?
Open Rust and press F1, then type client.connect 91.221.252.35:28015. Alternatively, click Launch Rust on this page to join via Steam.