San2Server
Offline 91.223.110.27:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 277/ 300
- 589/ 600
- 474/ 500
- 136/ 200
- 479/ 525
- 215/ 250
Quick answers
Tags and search
Where does San2Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include San2Server: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on San2Server?
gmrust (Game mode): Survival, as standard Rust does it; mp6 (Max players): The slot count is 6; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166494 (Build): This server runs build 166494; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code — that is the tag list San2Server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What location is San2Server in?
There is no published region for San2Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 91.223.110.27:28015.
Is San2Server up, and how often does it stay online?
The server San2Server is not reachable at the moment; the last sighting was 16 days 12 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 1 October 2026.
What is the Rust version for San2Server?
Rust network protocol 2634 and build 166494 is what San2Server runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does San2Server follow for wipes?
The wipes recorded for San2Server are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 16 days 14 hours is how long ago this world came into being.
Rules and settings
What settings are in place on San2Server?
No gather rate appears in the name of San2Server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.
Which map is active on San2Server?
San2Server uses a game-generated procedural map.
Player count
What's the population like on San2Server?
San2Server was last seen 16 days 12 hours ago and is offline as you read this.
What's San2Server's rank among Rust servers?
For player hours in the last seven days, San2Server ranks #13,870, within the top 60% of ranked servers.
Getting in
How do you get into San2Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.223.110.27:28015.