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Dive report

My Server Name

Offline 91.224.179.21:28015 checked 33d ago

Drop in
1/ 500 players now 0% full
07-day averagepeak –
#12,890rankno region published
33d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does My Server Name appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include My Server Name: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on My Server Name?

The server browser shows these tags for My Server Name: gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): It holds 500 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): It's on build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

Where can you find My Server Name?

There is no published region for My Server Name. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 91.224.179.21:28015.

How reliable is My Server Name?

My Server Name is down at the moment; it was last up 33 days 20 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 14 September 2026.

What is the Rust version for My Server Name?

The version on My Server Name is Rust network protocol 2633 and build 163794, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does My Server Name wipe?

My Server Name's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 33 days 21 hours is how long ago this world came into being.

Rules and settings

What settings are in place on My Server Name?

No gather rate appears in the name of My Server Name. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on My Server Name?

My Server Name uses a game-generated procedural map.

Player stats

How many players are on My Server Name?

The last sighting of My Server Name was 33 days 20 hours ago; it is offline right now.

What position does My Server Name hold in the server rankings?

Over the last seven days, My Server Name is #12,890 by player hours, among the top – of all ranked servers.

Join info

What's the process to join My Server Name?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.224.179.21:28015.

What each one means

Server tags

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp500
Max players It holds 500 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build It's on build 163794.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.