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Dive report

Yaki's Test Server

Online NA 91.229.114.179:28023 checked 8m ago

vanillamoddedcarbon
Drop in
0/ 100 players now 0% full
07-day averagepeak 2
#9,426ranktop 43% · #1271 in NA
3d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeak
00.511.5212:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 43% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1.5

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 01:27 UTC3d ago 2 – running 0
Thu 8 Oct, 02:23 UTC10d ago 2 halved by day 2 7 days 0
Fri 2 Oct, 05:53 UTC16d ago 1 halved by day 1 5.9 days 1
Thu 1 Oct, 18:32 UTC FW16d ago 1 – 0.5 days 0
Wed 30 Sep, 01:35 UTC18d ago 1 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Yaki's Test Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Yaki's Test Server: Modded Rust servers and North American Rust server list. You can find it on the server list by these filters: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on Yaki's Test Server?

The server browser shows these tags for Yaki's Test Server: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): There are 100 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon; NA (North America): In the server browser it appears under North America. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What's the performance like on Yaki's Test Server?

The last 48 hours saw an average of 254 server fps, never dropping below 239. Buildings, deployables and all other world objects added up to as many as 136,439 entities. Memory use peaked at 4,203 MB. Players experience lag when fps drops and entities climb.

Where can you find Yaki's Test Server?

Its location is North America, according to the NA tag Yaki's Test Server displays. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 91.229.114.179:28023.

Is Yaki's Test Server up, and how often does it stay online?

Yaki's Test Server is up and reachable at the moment. The uptime it gives puts the last restart at roughly 34 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Yaki's Test Server?

The version on Yaki's Test Server is Rust network protocol 2634 and build 167781, on Linux. The protocol must match to join; Steam will update your game.

Wipe schedule

What schedule does Yaki's Test Server follow for wipes?

There is no next wipe to predict because Yaki's Test Server wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 3 days 9 hours ago.

What happens on wipe day at Yaki's Test Server?

Recent wipes have averaged a busiest crowd of 2 players. 0 hours after the latest wipe started, the crowd hit its peak. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. It held on until day 1.5, then dipped below half.

Settings and map

Which rules and settings is Yaki's Test Server running?

No gather rate appears in the name of Yaki's Test Server. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. You will find Carbon plugins installed. Its own word for it is vanilla: no changed rates, no kits, no rule tweaks: this is the game Facepunch released. VAC, Valve's anti-cheat, is enabled.

Which map is active on Yaki's Test Server?

Yaki's Test Server uses a procedural map of size 4,500 with seed 1337, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page. You will see the map named: Custom Map.

Player stats

Is Yaki's Test Server busy?

Right now 0 players are on Yaki's Test Server, which has 100 slots. For the past week, players averaged 0 with a high of 2. Over the last 48 hours, 22:00 UTC drew the most players, 0 on average.

What's Yaki's Test Server's rank among Rust servers?

Over the last seven days, Yaki's Test Server sits at #9,426 by player hours, among the top 43% of all ranked servers and #1,271 in North America.

Getting in

How do you get into Yaki's Test Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.229.114.179:28023.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,^z,^y,^v,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players There are 100 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Difficulty

^v
Vanilla No changed rates, no kits, no rule tweaks: this is the game Facepunch released.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Plugins are handled by Carbon.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.