Skip to the content
Dive report

DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep

Online NA 91.229.114.207:28019 checked 10m ago

2x quad biweekly wipes moddedcarbonpremium
Drop in
0/ 200 players now 0% full
17-day averagepeak 7
#3,027ranktop 14% · #519 in NA
17h agolast wipebiweekly schedule
13d 6hnext wipeSat 31 Oct, 17:02 UTC

Players

AveragePeakWipe
0246811:0020:0005:0015:0000:0009:00Wiped Sat 17 Oct, 17:02 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020011:0020:0005:0015:0000:0009:00Wiped Sat 17 Oct, 17:02 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 14% of all ranked servers, top 28% in NA, and #193 of the quad servers (top 24%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 17:02 UTC, in 13d 6h. Its biweekly schedule tag · low confidence

usual gap8.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak9players, last three wipes
crowd held0%else halves by day 11

Coming wipes

  • 13d 6h
    Sat 31 Oct, 17:02 UTC
  • 18d 8h
    Thu 5 Nov, 19:00 UTC
    FW
  • 27d 6h
    Sat 14 Nov, 17:02 UTC
  • 41d 6h
    Sat 28 Nov, 17:02 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 31 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 17:02 UTC17h ago – – running 1
Thu 1 Oct, 17:36 UTC FW16d ago 9 halved by day 11 16 days 3
Thu 1 Oct, 11:19 UTC16d ago 9 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep are: 2x Rust servers, Modded Rust servers and North American Rust server list. Its entry appears under the filters Region: North America; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 2x.

How should you read the tags on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

The server browser shows these tags for DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep: gmrust (Game mode): This is the standard Rust survival experience; mp200 (Max players): The slot count is 200; ts4 (Group limit): Teams max out at 4; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^b (Biweekly): It wipes fortnightly; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon; ^q (Premium): Joining requires premium status on Rust; NA (North America): The server browser lists it under North America; rustmaps (Custom tag): It's a custom tag, set by the owner or a plugin, not a standard one. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the performance like on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

The last 48 hours saw an average of 117 server fps, never dropping below 104. The entity count reached a high of 91,703, covering buildings, deployables and everything else. The top memory figure was 3,171 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

Its location is North America, according to the NA tag DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep displays. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 91.229.114.207:28019.

Is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep up, and how often does it stay online?

DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep is up and reachable at the moment. According to its reported uptime, the last restart was about 16 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

On Linux, DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep wipe?

The prediction follows its tag because too few of DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep's wipes are on record to confirm the schedule. Expect the next wipe on Saturday 31 October at 17:02 UTC. The world you are on now was created 17 hours. The tags show wipes scheduled every two weeks.

What happens on wipe day at DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

Recent wipes have averaged a busiest crowd of 9 players. The peak crowd on the latest wipe came 31 hours in. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. It held on until day 11, then dipped below half.

Settings and map

Which rules and settings is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep running?

Gather rates here are 2x, as DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep announces in its name. A group can have at most 4 players (quad). It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Carbon plugins installed. Joining requires premium status on Rust. VAC, Valve's anti-cheat, is enabled.

Which map is active on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

At size 3,800, the map on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep is custom, and its published file can be downloaded from this page.

Player stats

Is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep busy?

DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep is holding 0 players on its 200 slots at the moment. For the past week, players averaged 1 with a high of 7. At 19:00 UTC in the last 48 hours, the average reached its highest: 6 players.

What's DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep's rank among Rust servers?

DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep ranks #3,027 for player hours over the last seven days, #519 in North America and in the top 14% of ranked servers. Among servers in the quad category, it holds #193.

How to join

How do you get into DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.229.114.207:28019. Joining requires premium status on Rust. https://www.dadcorerust.com/ is its website.

What each one means

Server tags

Published as mp200,ptrak,$r?,v2634,^z,^y,^b,NA,^q,gmrust,cs167781,ts4,rustmaps

Game

gmrust
Game mode This is the standard Rust survival experience.
mp200
Max players The slot count is 200.
ts4
Group limit Teams max out at 4.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly It wipes fortnightly.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon Plugins are handled by Carbon.
^q
Premium Joining requires premium status on Rust.

Region

NA
North America The server browser lists it under North America.

Other

rustmaps
Custom tag It's a custom tag, set by the owner or a plugin, not a standard one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.