Hurricane • Dev
Offline NA · us5 91.229.114.221:28047 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 15h. The force wipe · high confidence
Coming wipes
- 18d 15hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 21:58 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 241/ 275
- 248/ 300
- 157/ 400
- 158/ 200
- 122/ 175
- 79/ 200
Quick answers
Tags and listings
Where does Hurricane • Dev appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Hurricane • Dev: Rust community servers, going deep, North American Rust server list and Vanilla Rust servers. The server list shows it under Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the tags on Hurricane • Dev?
gmrust (Game mode): This is the standard Rust survival experience; mp8 (Max players): The slot count is 8; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): It's on build 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $rus5 (Region code): Region: us5; ^m (Monthly): Facepunch's force wipe is when this server wipes each month; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^y (Carbon): This server relies on Carbon for plugins; NA (North America): The server browser lists it under North America — that is the tag list Hurricane • Dev puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of Hurricane • Dev?
With the NA tag, Hurricane • Dev lists North America, and its region code is us5. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 91.229.114.221:28047.
How reliable is Hurricane • Dev?
The server Hurricane • Dev is not reachable at the moment; the last sighting was 13 days 1 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 14 September 2026.
What is the Rust version for Hurricane • Dev?
On Linux, Hurricane • Dev runs Rust network protocol 2634 and build 166652. The protocol must match to join; Steam will update your game.
Wipe info
When does Hurricane • Dev wipe?
One wipe a month is all Hurricane • Dev does, and that is the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are on now was created 13 days 5 hours. The tags list wipes scheduled every month.
What can you expect on wipe day at Hurricane • Dev?
Recent wipes have averaged a busiest crowd of 0 players. The peak crowd on the latest wipe came 1 hours in.
Rules and settings
What settings are in place on Hurricane • Dev?
The name of Hurricane • Dev contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Community is where the server browser puts it, as a community server. You will find Carbon plugins installed. Its own word for it is vanilla: it's the vanilla game: rates, kits and rules are all standard. VAC, Valve's anti-cheat, is enabled.
What's the map on Hurricane • Dev?
A game-generated procedural map of size 4,500 with seed 1337 is in play on Hurricane • Dev. You can see it on RustMaps from this page, since the same size and seed produce the same map. You will see the map named: Cat5.gg.
Population
What's the population like on Hurricane • Dev?
Right now Hurricane • Dev is offline, with its last appearance 13 days 1 hours ago.
Where does Hurricane • Dev sit in the rankings?
Over the last seven days, Hurricane • Dev sits at #15,977 by player hours, among the top 71% of all ranked servers and #1,564 in North America.
Join info
What's the process to join Hurricane • Dev?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.229.114.221:28047. https://discord.com/invite/AG58PsFGGd is its website.